4sheetzngeegles Posted July 27, 2018 Share Posted July 27, 2018 ****I thought of this when I started re-drawing the damage cracks for the blocks. There is a mask overlay made of 10 cells to show the progressive damage to blocks. The single file controls visualizations for all blocks. ****In the future will it be possible to add the same process or file type to entities? I only ask because presently dismemberment is the only indication of progress. It is purely a visual representation. ****So for more difficult entities a damage pattern could be added without actually adding any game or server load. But blood trails, gore, basically like in the movies, would be especially visual during a horde or large body interaction. Link to comment Share on other sites More sharing options...
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