TheCheeta Posted June 15, 2018 Share Posted June 15, 2018 Game Type: Private game Map Type: Random Gen Seed/Save Name: Solo 116 Disk or Digital: Disk DLC: None Character: madmole Difficulty: Warrior Run: Default Aggression: Normal Day length: 18 Drop On Death: Everything Enemy memory: 60 Enemy Spawning: 100 Block durability: 100 Loot respawn time: 5 Loot abundance: 100 Airdrops: 24 24 hour cycle: 60 minutes In-game Day: 352 Game system: PS4 Pro Hi Clare, I am busy building my concrete castle using rebar frames and concrete mix. I had upgraded about 100 blocks to poured concrete and then someone called me and I put the game on pause. After I returned to the game 15 minutes or so later and after I unpaused the game all the poured concrete immediately turned to reinforeced concrete. (After that the game crashed and I had to restart the game). I tried this a second time and the same thing happened with the concrete (game did not crash immediately afterwards). It seems the timer for measuring the drying time of poured concrete uses the session play time instead of the time that has passed in game. Link to comment Share on other sites More sharing options...
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