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Darkness Falls: They mostly come out at night...


KhaineGB

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This ABSOLUTELY requires a new save as IDC has been messing with the player journal.
 

DF-V6.0.0-DEV-B15
 

- (IDC) Added a mod that re-enables hotkeys for slots 11-15 of the toolbelt. Default key is Left Alt+number instead of Shift+number.
- Added the harmony folder to the build as I have been informed it should be fine to do due to being open source.
- Added back random zombie HP, but with different values to vanilla.
- Fixed incorrect hold type on the titanium pickaxe so power attack should now work properly.
- Fixed incorrect spectrum for the wasteland biome.
- Fixed bonus HP to zombies applying twice.
- Fixed healing bandages not working correctly on other people.
- Fixed bandages and such not removing various bleeding effects.
- Fixed Dew Collector recipe.
- Fixed max stamina bonus not counting down.
- Fixed blocks missing various tags for the challenge system.
- Fixed missing military fibre harvests with appropriate perk.
- Fixed cigars giving infinite stamina.
- Fixed titanium blade traps throwing NRE's.
- Fixed powered doors throwing NRE's. (Let me know if you spot more)
- Fixed landmines throwing NRE's.
- Fixed trigger plates throwing NRE's. (thanks Hiyleos!)
- Fixed invisible seedlings.
- Fixed incorrect radius display on various explosives.
- Fixed knuckles being unable to be repaired.
- Fixed incorrect rotation on left knuckle for scrap knuckles and power fist. (there's still a little clipping to fix)
- Fixed missing left knuckle on MC's Human Skin Knuckles.
- Changed "drink from water source" challenge to "drink bowl of water" since it's not working for some reason. (and more appropriate for DF)
 

Download: http://darknessfallsmod.co.uk/DF-V6-DEV-B15.zip

Note: This is a full build of my Mods folder, including the TFP-Harmony folder so you can just yeet and replace. Yes, it includes all other previous builds.
 

KNOWN ISSUES.

- Some models may sit incorrectly in the hands. (especially melee)
- The new "sounds" when you move items around that TFP added in V1 are missing. We need to decide if we want to put those back or not.
- Mods don't always display on the UI, or display incorrectly, for some reason. (have confirmed this is a vanilla thing, especially with armor)

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On 11/8/2024 at 1:28 PM, KhaineGB said:

This ABSOLUTELY requires a new save as IDC has been messing with the player journal.
 

DF-V6.0.0-DEV-B15
 

- (IDC) Added a mod that re-enables hotkeys for slots 11-15 of the toolbelt. Default key is Left Alt+number instead of Shift+number.
- Added the harmony folder to the build as I have been informed it should be fine to do due to being open source.
- Added back random zombie HP, but with different values to vanilla.
- Fixed incorrect hold type on the titanium pickaxe so power attack should now work properly.
- Fixed incorrect spectrum for the wasteland biome.
- Fixed bonus HP to zombies applying twice.
- Fixed healing bandages not working correctly on other people.
- Fixed bandages and such not removing various bleeding effects.
- Fixed Dew Collector recipe.
- Fixed max stamina bonus not counting down.
- Fixed blocks missing various tags for the challenge system.
- Fixed missing military fibre harvests with appropriate perk.
- Fixed cigars giving infinite stamina.
- Fixed titanium blade traps throwing NRE's.
- Fixed powered doors throwing NRE's. (Let me know if you spot more)
- Fixed landmines throwing NRE's.
- Fixed trigger plates throwing NRE's. (thanks Hiyleos!)
- Fixed invisible seedlings.
- Fixed incorrect radius display on various explosives.
- Fixed knuckles being unable to be repaired.
- Fixed incorrect rotation on left knuckle for scrap knuckles and power fist. (there's still a little clipping to fix)
- Fixed missing left knuckle on MC's Human Skin Knuckles.
- Changed "drink from water source" challenge to "drink bowl of water" since it's not working for some reason. (and more appropriate for DF)
 

Download: http://darknessfallsmod.co.uk/DF-V6-DEV-B15.zip

Note: This is a full build of my Mods folder, including the TFP-Harmony folder so you can just yeet and replace. Yes, it includes all other previous builds.
 

KNOWN ISSUES.

- Some models may sit incorrectly in the hands. (especially melee)
- The new "sounds" when you move items around that TFP added in V1 are missing. We need to decide if we want to put those back or not.
- Mods don't always display on the UI, or display incorrectly, for some reason. (have confirmed this is a vanilla thing, especially with armor)

I am getting this error when I try to run the latest build

 

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On 11/9/2024 at 2:01 PM, Stglitz said:

I am getting this error when I try to run the latest build

 

spacer.png

 

 

You should install a fresh copy on a clean install. I have tried this build in both single player and multiplayer and it loads fine.

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1 hour ago, daaviid said:
Hello, the version of the DF-V6.0.0-DEV-B15 mod goes with the game version (v1.0), (alpha 21.2), (v1.1)??

 

V1.1 if you have an older map it will also need to be redone and a new start will be required.

 

 

Also, found a couple minor issues.

Some of the seeds show the wrong graphic.

You can see them at Razor's Compound.

 

https://ibb.co/RzrV5wk Carrot

https://ibb.co/CzWNBz1  Tomato

https://ibb.co/98dzC5s Wheat

 

Also the clay bucket always looks like it has water even when it is empty.

 

Appreciate all your hard work Khaine.

Edited by Fent (see edit history)
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