Ripflex Posted October 2, 2023 Share Posted October 2, 2023 (edited) Considering AMD's FSR 3 works on 5700 XT / RTX 20000 series GPU cards and up and it's not an exclusive feature like DLSS; would the DEVs writing the engine code to this game consider implementing it in the near future ? Not expecting all the GPU bells and whistles but FSR 3 a nice pass for an image/performance boost. Edited October 2, 2023 by Ripflex (see edit history) Link to comment Share on other sites More sharing options...
meganoth Posted October 2, 2023 Share Posted October 2, 2023 (edited) The devs (at TFP) are not writing the engine, they are using Unity (did you mean interface code to Unity instead ?) But even updating to newer versions of Unity (which they do regularily) does only get them bugfixes, not any advanced features because they use a legacy engine inside Unity from which there is no upgrade path to the modern engine. Official word from Faatal a few months ago was that they would have to rewrite their interface code so much that it would delay release too much. So they have no intention to do that for this game. Edited October 2, 2023 by meganoth (see edit history) Link to comment Share on other sites More sharing options...
Ripflex Posted Tuesday at 11:19 PM Author Share Posted Tuesday at 11:19 PM Well, I guess meganoth was sliiiightly wrong. They finally did add FSR, under AA settings; sadly it's an old version with ghosting and artifacts. I hope they can update it to 3.1 I think it's at where those issues are resolved ? I know the post is old but it was mine and now it's an update and response to said posts. Link to comment Share on other sites More sharing options...
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