The_Great_Sephiroth Posted June 16, 2023 Share Posted June 16, 2023 Asking before filing a false report. I upgraded my prefabs to A21. I then made a copy of the new Navezgane map and imported them. One needed rotating. I rotated it, then hit "Apply". Saved world, played in it, and all appeared to be good. Went back into the world editor to fine-tune some things and one of the prefabs was rotated. I selected it and pressed X to rotate, and it made a duplicate prefab in-place and rotated that one instead. Is this me doing something incorrectly or an actual bug I need to record (make a video of) and report? Link to comment Share on other sites More sharing options...
stallionsden Posted June 18, 2023 Share Posted June 18, 2023 On 6/17/2023 at 6:01 AM, The_Great_Sephiroth said: Asking before filing a false report. I upgraded my prefabs to A21. I then made a copy of the new Navezgane map and imported them. One needed rotating. I rotated it, then hit "Apply". Saved world, played in it, and all appeared to be good. Went back into the world editor to fine-tune some things and one of the prefabs was rotated. I selected it and pressed X to rotate, and it made a duplicate prefab in-place and rotated that one instead. Is this me doing something incorrectly or an actual bug I need to record (make a video of) and report? no it happens in the world editor. simply edit the prefabs.xml rotation of the prefab to the correct rotation you wish. 0 - North 1 - East 2 - South 3 - West Link to comment Share on other sites More sharing options...
The_Great_Sephiroth Posted June 18, 2023 Author Share Posted June 18, 2023 So this is a known bug? I don't need to report a duplicate? Link to comment Share on other sites More sharing options...
stallionsden Posted June 18, 2023 Share Posted June 18, 2023 It has been around atleast since a20 but I not sure if a bug report has been done tbh Link to comment Share on other sites More sharing options...
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