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arramus

arramus

Download here: https://github.com/arramus/A21-ServerSideZombiesPLUS

(This Modlet is Server Side Only safe. This means it does not need to be installed on the client machines because it has no custom assets.)

--------------------------------------------------------------------------------------------------------------------------------------------------------

An optional stand alone Server Side Zombies PLUS Starter Kit is bundled with the mod as a separate folder, and can be downloaded here.

(It offers a few helper items, including a mini bike, and limits weapons and tools to randomly being offered at Q1 - 3. It is Server Side Only safe.)

--------------------------------------------------------------------------------------------------------------------------------------------------------

 

Ask for permission before uploaded/redistributing (A21) Server Side Zombies PLUS to a Modpack or Overhaul as per TFP's Modding Guidelines. Permission is not automatically granted. This ensures we are aware of how it will be used. There have been occasions where troubleshooting requests are made inappropriately due to conflicts and file mismatches based on it being used in a way that was not intended. Ask first so we are aware of what to expect, and can appropriately redirect questions where necessary.

 

Here is a server side only mod that adds a mix of customised default zombies to the Biomes and Horde Night. There are currently 27 in total.
The majority began life in A20-Preppocalypse which is now A21-Preppocalypse but will be shared with Server Side Zombies PLUS for A21 since the Snufkin Zombies are no longer viable in A21. For the full experience with these zombies appearing in POIs and Screamer Hordes, consider A21-Preppocalypse. Server Side Zombies PLUS is primarily aimed at offering a zombie mod solution for Server Side Only Servers.
 

Since an abundance of original Snufkin Zombies cannot be updated to A21 as a server side only mod, due to a change in game files, Server Side Zombies PLUS can be seen as an alternative. There are many things we will miss from the Snufkins, but there are some features that could be carried that will be recognisable. There will also be some new concepts and innovations.

 

 

This mod is brought to the community by arramus and @oakraven. It will be updated periodically and see some of the old guard carried over and things progress.
Credit for the initial concept lies with Snufkin from Snufkin Zombies, and all those who have contributed with advice and input over the years.

 

The initial concept for the Snufkin Zombies was based on the eclectic mix of boss types characters we have seen in many of our favourite games. For example, the Archon character could fly, throw fire, and heal other zombies that were in close proximity. This was actually an idea from Doom and reflects the Arch-Vile character. The A21 version of Server Side Zombies attempts to retain some of that magic, but also bring in some more Zombies PLUS ideas.

 

A few images to demonstrate:

 

The Server Side Zombies PLUS foot soldiers. They carry projectile weapons which do fire, and melee weapons which will hurt both the player and base more than claws.
2850pae.jpg

A couple of our flyer friends that were carried over from A20. The generator powering the drone is smoking now and leaves a nice trail.
48m4zEe.jpg

The hostile animal types. They have speed, can jump, fly, and generally cause general mayhem.
M21JKhy.jpg

Our two friends from A20 charged and ready to radiate.

TnA3o2f.jpg

Farewell Geist... but hello Large Zombie Plasma Vulture.
A4nDSQF.jpg

Zombie Bunny goes straight for the jugular. A heads up to @doughphunghus on this inclusion. It has been a long time coming.
0ebvQSF.jpg

And we couldn't get rid of Scorcher that easily. As he was modelled on the Demolition character, bringing him over was pretty straight forward.

I1wTyJp.jpg

 

Vp0yk0a.jpg

arramus

arramus

Download here: https://github.com/arramus/A21-ServerSideZombiesPLUS

(This Modlet is Server Side Only safe. This means it does not need to be installed on the client machines because it has no custom assets.)

--------------------------------------------------------------------------------------------------------------------------------------------------------

An optional stand alone Server Side Zombies PLUS Starter Kit is bundled with the mod as a separate folder, and can be downloaded here.

(It offers a few helper items, including a mini bike, and limits weapons and tools to randomly being offered at Q1 - 3. It is Server Side Only safe.)

--------------------------------------------------------------------------------------------------------------------------------------------------------

 

Here is a server side only mod that adds a mix of customised default zombies to the Biomes and Horde Night. There are currently 27 in total.
The majority began life in A20-Preppocalypse which is now A21-Preppocalypse but will be shared with Server Side Zombies PLUS for A21 since the Snufkin Zombies are no longer viable in A21. For the full experience with these zombies appearing in POIs and Screamer Hordes, consider A21-Preppocalypse. Server Side Zombies PLUS is primarily aimed at offering a zombie mod solution for Server Side Only Servers.
 

Since an abundance of original Snufkin Zombies cannot be updated to A21 as a server side only mod, due to a change in game files, Server Side Zombies PLUS can be seen as an alternative. There are many things we will miss from the Snufkins, but there are some features that could be carried that will be recognisable. There will also be some new concepts and innovations.

 

 

This mod is brought to the community by arramus and @oakraven. It will be updated periodically and see some of the old guard carried over and things progress.
Credit for the initial concept lies with Snufkin from Snufkin Zombies, and all those who have contributed with advice and input over the years.

 

The initial concept for the Snufkin Zombies was based on the eclectic mix of boss types characters we have seen in many of our favourite games. For example, the Archon character could fly, throw fire, and heal other zombies that were in close proximity. This was actually an idea from Doom and reflects the Arch-Vile character. The A21 version of Server Side Zombies attempts to retain some of that magic, but also bring in some more Zombies PLUS ideas.

 

A few images to demonstrate:

 

The Server Side Zombies PLUS foot soldiers. They carry projectile weapons which do fire, and melee weapons which will hurt both the player and base more than claws.
2850pae.jpg

A couple of our flyer friends that were carried over from A20. The generator powering the drone is smoking now and leaves a nice trail.
48m4zEe.jpg

The hostile animal types. They have speed, can jump, fly, and generally cause general mayhem.
M21JKhy.jpg

Our two friends from A20 charged and ready to radiate.

TnA3o2f.jpg

Farewell Geist... but hello Large Zombie Plasma Vulture.
A4nDSQF.jpg

Zombie Bunny goes straight for the jugular. A heads up to @doughphunghus on this inclusion. It has been a long time coming.
0ebvQSF.jpg

And we couldn't get rid of Scorcher that easily. As he was modelled on the Demolition character, bringing him over was pretty straight forward.

I1wTyJp.jpg

 

Vp0yk0a.jpg

arramus

arramus

Download here: https://github.com/arramus/A21-ServerSideZombiesPLUS

(This Modlet is Server Side Only safe. This means it does not need to be installed on the client machines because it has no custom assets.)

--------------------------------------------------------------------------------------------------------------------------------------------------------

An optional stand alone Server Side Zombies PLUS Starter Kit is bundled with the mod as a separate folder, and can be downloaded here.

(It offers a few helper items, including a mini bike, and limits weapons and tools to randomly being offered at Q1 - 3. It is Server Side Only safe.)

--------------------------------------------------------------------------------------------------------------------------------------------------------

 

Here is a server side only mod that adds a mix of customised default zombies to the Biomes and Horde Night. There are currently 27 in total.
The majority began life in A20-Preppocalypse but will be shared with Server Side Zombies PLUS for A21 since the Snufkin Zombies are no longer viable in A21.
 

Since the majority of the original Snufkin Zombies cannot be updated to A21 as a server side only mod, due to a change in game files, Server Side Zombies PLUS can be seen as an alternative. There are many things we will miss from the Snufkins, but there are some features that could be carried that will be recognisable. There will also be some new concepts and innovations.

 

 

This mod is brought to the community by arramus and @oakraven. It will be updated periodically and see some of the old guard carried over and things progress.
Credit for the initial concept lies with Snufkin from Snufkin Zombies, and all those who have contributed with advice and input over the years.

 

The initial concept for the Snufkin Zombies was based on the eclectic mix of boss types characters we have seen in many of our favourite games. For example, the Archon character could fly, throw fire, and heal other zombies that were in close proximity. This was actually an idea from Doom and reflects the Arch-Vile character. The A21 version of Server Side Zombies attempts to retain some of that magic, but also bring in some more Zombies PLUS ideas.

 

A few images to demonstrate:

 

The Server Side Zombies PLUS foot soldiers. They carry projectile weapons which do fire, and melee weapons which will hurt both the player and base more than claws.
2850pae.jpg

A couple of our flyer friends that were carried over from A20. The generator powering the drone is smoking now and leaves a nice trail.
48m4zEe.jpg

The hostile animal types. They have speed, can jump, fly, and generally cause general mayhem.
M21JKhy.jpg

Our two friends from A20 charged and ready to radiate.

TnA3o2f.jpg

Farewell Geist... but hello Large Zombie Plasma Vulture.
A4nDSQF.jpg

Zombie Bunny goes straight for the jugular. A heads up to @doughphunghus on this inclusion. It has been a long time coming.
0ebvQSF.jpg

And we couldn't get rid of Scorcher that easily. As he was modelled on the Demolition character, bringing him over was pretty straight forward.

I1wTyJp.jpg

 

Vp0yk0a.jpg

arramus

arramus

Download here: https://github.com/arramus/A21-ServerSideZombiesPLUS

(This Modlet is Server Side Only safe. This means it does not need to be installed on the client machines because it has no custom assets.)

--------------------------------------------------------------------------------------------------------------------------------------------------------

An optional stand alone Server Side Zombies PLUS Starter Kit is bundled with the mod as a separate folder, and can be downloaded here.

(It offers a few helper items, including a mini bike, and limits weapons and tools to randomly being offered at Q1 - 3. It is Server Side Only safe.)

--------------------------------------------------------------------------------------------------------------------------------------------------------

 

Here is a server side only mod that adds a mix of customised default zombies to the Biomes and Horde Night. There are currently 27 in total.
 

Since the majority of the original Snufkin Zombies cannot be updated to A21 as a server side only mod, due to a change in game files, Server Side Zombies PLUS can be seen as an alternative. There are many things we will miss from the Snufkins, but there are some features that could be carried that will be recognisable. There will also be some new concepts and innovations.

 

 

This mod is brought to the community by arramus and @oakraven. It will be updated periodically and see some of the old guard carried over and things progress.
Credit for the initial concept lies with Snufkin from Snufkin Zombies, and all those who have contributed with advice and input over the years.

 

The initial concept for the Snufkin Zombies was based on the eclectic mix of boss types characters we have seen in many of our favourite games. For example, the Archon character could fly, throw fire, and heal other zombies that were in close proximity. This was actually an idea from Doom and reflects the Arch-Vile character. The A21 version of Server Side Zombies attempts to retain some of that magic, but also bring in some more Zombies PLUS ideas.

 

A few images to demonstrate:

 

The Server Side Zombies PLUS foot soldiers. They carry projectile weapons which do fire, and melee weapons which will hurt both the player and base more than claws.
2850pae.jpg

A couple of our flyer friends that were carried over from A20. The generator powering the drone is smoking now and leaves a nice trail.
48m4zEe.jpg

The hostile animal types. They have speed, can jump, fly, and generally cause general mayhem.
M21JKhy.jpg

Our two friends from A20 charged and ready to radiate.

TnA3o2f.jpg

Farewell Geist... but hello Large Zombie Plasma Vulture.
A4nDSQF.jpg

Zombie Bunny goes straight for the jugular. A heads up to @doughphunghus on this inclusion. It has been a long time coming.
0ebvQSF.jpg

And we couldn't get rid of Scorcher that easily. As he was modelled on the Demolition character, bringing him over was pretty straight forward.

I1wTyJp.jpg

 

Vp0yk0a.jpg

arramus

arramus

Download here: https://github.com/arramus/A21-ServerSideZombiesPLUS

--------------------------------------------------------------------------------------------------------------------------------------------------------

An optional stand alone Server Side Zombies PLUS Starter Kit is bundled with the mod as a separate folder, and can be downloaded here.

(It offers a few helper items, including a mini bike, and limits weapons and tools to randomly being offered at Q1 - 3)

--------------------------------------------------------------------------------------------------------------------------------------------------------

 

Here is a server side only mod that adds a mix of customised default zombies to the Biomes and Horde Night. There are currently 27 in total.
 

Since the majority of the original Snufkin Zombies cannot be updated to A21 as a server side only mod, due to a change in game files, Server Side Zombies PLUS can be seen as an alternative. There are many things we will miss from the Snufkins, but there are some features that could be carried that will be recognisable. There will also be some new concepts and innovations.

 

 

This mod is brought to the community by arramus and @oakraven. It will be updated periodically and see some of the old guard carried over and things progress.
Credit for the initial concept lies with Snufkin from Snufkin Zombies, and all those who have contributed with advice and input over the years.

 

The initial concept for the Snufkin Zombies was based on the eclectic mix of boss types characters we have seen in many of our favourite games. For example, the Archon character could fly, throw fire, and heal other zombies that were in close proximity. This was actually an idea from Doom and reflects the Arch-Vile character. The A21 version of Server Side Zombies attempts to retain some of that magic, but also bring in some more Zombies PLUS ideas.

 

A few images to demonstrate:

 

The Server Side Zombies PLUS foot soldiers. They carry projectile weapons which do fire, and melee weapons which will hurt both the player and base more than claws.
2850pae.jpg

A couple of our flyer friends that were carried over from A20. The generator powering the drone is smoking now and leaves a nice trail.
48m4zEe.jpg

The hostile animal types. They have speed, can jump, fly, and generally cause general mayhem.
M21JKhy.jpg

Our two friends from A20 charged and ready to radiate.

TnA3o2f.jpg

Farewell Geist... but hello Large Zombie Plasma Vulture.
A4nDSQF.jpg

Zombie Bunny goes straight for the jugular. A heads up to @doughphunghus on this inclusion. It has been a long time coming.
0ebvQSF.jpg

And we couldn't get rid of Scorcher that easily. As he was modelled on the Demolition character, bringing him over was pretty straight forward.

I1wTyJp.jpg

 

Vp0yk0a.jpg

arramus

arramus

Download here: https://github.com/arramus/A21-ServerSideZombiesPLUS

Here is a server side only mod that adds a mix of customised default zombies to the Biomes and Horde Night. There are currently 27 in total.
 

Since the majority of the original Snufkin Zombies cannot be updated to A21 as a server side only mod, due to a change in game files, Server Side Zombies PLUS can be seen as an alternative. There are many things we will miss from the Snufkins, but there are some features that could be carried that will be recognisable. There will also be some new concepts and innovations.

 

 

This mod is brought to the community by arramus and @oakraven. It will be updated periodically and see some of the old guard carried over and things progress.
Credit for the initial concept lies with Snufkin from Snufkin Zombies, and all those who have contributed with advice and input over the years.

 

The initial concept for the Snufkin Zombies was based on the eclectic mix of boss types characters we have seen in many of our favourite games. For example, the Archon character could fly, throw fire, and heal other zombies that were in close proximity. This was actually an idea from Doom and reflects the Arch-Vile character. The A21 version of Server Side Zombies attempts to retain some of that magic, but also bring in some more Zombies PLUS ideas.

 

A few images to demonstrate:

 

The Server Side Zombies PLUS foot soldiers. They carry projectile weapons which do fire, and melee weapons which will hurt both the player and base more than claws.
2850pae.jpg

A couple of our flyer friends that were carried over from A20. The generator powering the drone is smoking now and leaves a nice trail.
48m4zEe.jpg

The hostile animal types. They have speed, can jump, fly, and generally cause general mayhem.
M21JKhy.jpg

Our two friends from A20 charged and ready to radiate.

TnA3o2f.jpg

Farewell Geist... but hello Large Zombie Plasma Vulture.
A4nDSQF.jpg

Zombie Bunny goes straight for the jugular. A heads up to @doughphunghus on this inclusion. It has been a long time coming.
0ebvQSF.jpg

And we couldn't get rid of Scorcher that easily. As he was modelled on the Demolition character, bringing him over was pretty straight forward.

I1wTyJp.jpg

 

Vp0yk0a.jpg

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