Jump to content

how the parts in POIs work?


Recommended Posts

Can someone explain to me how the parts in POIs work? What should be the sizes, zones, tags, how should the POI on which the parts are located be changed?
Idea: to make an apartment building in which each apartment will be a part and will be selected randomly during generation. So far I have made one such house and 3 apartments, but they do not appear, no matter what I do and no matter how I change tags, properties, etc.
Before that, I tested the parts in POI and everything worked fine, and now... nothing works. Maybe someone will share their experience?

Link to comment
Share on other sites

33 minutes ago, Games'n'Grumble said:

Can someone explain to me how the parts in POIs work? What should be the sizes, zones, tags, how should the POI on which the parts are located be changed?
Idea: to make an apartment building in which each apartment will be a part and will be selected randomly during generation. So far I have made one such house and 3 apartments, but they do not appear, no matter what I do and no matter how I change tags, properties, etc.
Before that, I tested the parts in POI and everything worked fine, and now... nothing works. Maybe someone will share their experience?

In my casino i did the exact thing and each game there is a chance for a different level. they are some big floors to.

the grouping is important and the percentage chance. 

tagging 5 parts to spawn on 1 floor you need to add them to the same group. give 1 floor part a percentage of 1 and the remaining the 0.2, 0.4, 0.6 or 0.8 if you have 2 floors set to 1 then there could be issues to, 

so what i have in my casino is 5 parts per floor so it can be random as to which floor one will get when they go into it. 

 

Link to comment
Share on other sites

34 minutes ago, stallionsden said:

In my casino i did the exact thing and each game there is a chance for a different level. they are some big floors to.

the grouping is important and the percentage chance. 

tagging 5 parts to spawn on 1 floor you need to add them to the same group. give 1 floor part a percentage of 1 and the remaining the 0.2, 0.4, 0.6 or 0.8 if you have 2 floors set to 1 then there could be issues to, 

so what i have in my casino is 5 parts per floor so it can be random as to which floor one will get when they go into it. 

 

it seems that the reason was that there were three uppercase letters in the name of the parts. After replacing "...LKV..." with "...lkv..." it works fine... who would have thought... 🤪

Link to comment
Share on other sites

6 minutes ago, Games'n'Grumble said:

it seems that the reason was that there were three uppercase letters in the name of the parts. After replacing "...LKV..." with "...lkv..." it works fine... who would have thought... 🤪

argh yes parts need to be in lower case

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...