meganizer Posted April 27, 2022 Share Posted April 27, 2022 Hello, We have recently found that when any new player joins our server everyone gets a kick in the server this is pretty annoying when playing and a new player logs in. After the player has finished downloading the server map the server runs fine again, There is no high CPU or high RAM on the server durning this process and the network connection of the server is a 1Gbit/s at OVHCloud Please help us with this issue, Kind Regards Meganizer Link to comment Share on other sites More sharing options...
Beelzybub Posted April 30, 2022 Share Posted April 30, 2022 On 4/27/2022 at 2:40 PM, meganizer said: Please help us with this issue, If you copy the server's output log to pastebin.com and post the link here, someone may spot the issue. Link to comment Share on other sites More sharing options...
meganizer Posted April 30, 2022 Author Share Posted April 30, 2022 Thanks for the replay pastebin,hastebin and controlc pastebin would not accept the log file of the day we had this issue so i had to use github gist Here is the link: https://gist.github.com/meganizer/0f85eaf9ef4dd2c2e879157ace8e3aec Thanks Kind regards Meganizer Link to comment Share on other sites More sharing options...
Beelzybub Posted April 30, 2022 Share Posted April 30, 2022 1 hour ago, meganizer said: the log file of the day we had this issue There are mods that are failing and should be removed. PHD better stacks, Lam's server icons, and Lam's attribute tree all have failures. A20.4 has been breaking mods so I'd look into reducing those to only ones that claim they work with A20.4. You get a lot of block errors, which hints at using a world that was generated in an older alpha. They should be benign though. I think this is where you get disconnected: 022-04-27T00:36:31 16023.919 ERR [EOS] [LogEOSAntiCheat - Error] [AntiCheatServer] EOS_AntiCheatServer_ProtectMessage: Failed with invalid user Which, (I'm guessing) means that the player that tried to join needs to validate their files and make sure EOS is working as expected. I don't think the server should've booted everyone at that point though. Link to comment Share on other sites More sharing options...
meganizer Posted April 30, 2022 Author Share Posted April 30, 2022 47 minutes ago, Beelzybub said: I think this is where you get disconnected: We got disconnection problems from line 5478 where 2 new players joined We got kicked exactly on line 5565 ([EOS-ACS] Kicking player. Reason=HeartbeatTimeout, details='Heartbeat timed out', client=EntityID=185, PltfmId='Steam_76561199070024968', CrossId='EOS_0002a6501e0648878fe49e6268079c8e', OwnerID='Steam_76561199070024968', PlayerName='Tuinkabouter1996') At line 5599 i got kicked myself (2022-04-27T20:06:46 86237.964 INF [EOS-ACS] Kicking player. Reason=HeartbeatTimeout, details='Heartbeat timed out', client=EntityID=171, PltfmId='Steam_76561198003411469', CrossId='EOS_000230c550b64a2ab6b1c440efd0ef64', OwnerID='Steam_76561198003411469', PlayerName='Meganizer') At line 5939 the new players were logged in successfully and the server returned to normal operation without any bugs/errors whatever.. After this at line 6897 another new player tries to sign in (the player did never fully arrive ingame) At line 6973 I got another kick ([EOS-ACS] Kicking player. Reason=HeartbeatTimeout, details='Heartbeat timed out', client=EntityID=171, ) while that other player from line 6897 is downloading the map At line 7008 my teammate also got the same kick again At line 7166 the player of line 6897 successfully downloaded the world and the server returned to normal oeration again without any bugs/errors shortly after line 7166 you will find 3 players that played the game without any errors and with normal logouts. And still at this day when a new players joines the server for the first time everyone playing at that moment get this kind of kick (2022-04-27T20:06:46 86237.964 INF [EOS-ACS] Kicking player. Reason=HeartbeatTimeout, details='Heartbeat timed out') Hope you can help me on this part I think these are not the add-ons because they still function for 100% at both our server as on another community's server And the map is generated at A20.2 and also seems to work fine ingame yes we get errors in the console but the gameplay is still perfect So any player who successfully downloaded the map can play without errors until a new player wants to download the map Kind regards, Meganizer Link to comment Share on other sites More sharing options...
Beelzybub Posted May 1, 2022 Share Posted May 1, 2022 6 hours ago, meganizer said: So any player who successfully downloaded the map can play without errors until a new player wants to download the map This is just a guess but maybe the server can't keep up with the load of streaming a new map and boots everyone. I'd try to add some memory to the machine if possible, and if not, increase the swapfile size. Clearly EOS has a check in thing going on, and while the server is busy sending a world, it can't be bothered to report back. I could see this happening if the network was running half-duplex for some reason, like wifi or misconfigured ethernet, but just guessing really. Link to comment Share on other sites More sharing options...
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