GlassDeviant Posted October 10, 2020 Share Posted October 10, 2020 When trying to change the orientation of blocks using all axes (x, y, z), it's rather awkward to have to use a single button (LMB) to click through all possible values. Rather than the current somewhat cumbersone system, here's a possible alternative: One kb key or controller button switches the axis, a second rotates the block one position on that axis. This would completely obviate any necessity to have rotation options in the R-hold menu as well, because they would be universal. In situations where rotation on all axes doesn't apply (placing a door, for example), axis selection would just not be available. Link to comment Share on other sites More sharing options...
meganoth Posted October 10, 2020 Share Posted October 10, 2020 Great idea. But for rotating by keyboard I would propose aswd, arrow keys or the numbers keypad to rotate, switching axis per key is cumbersome. The best method would be this though: While holding shift or ctrl or RMB you can move the mouse to rotate in all available directions, like in a CAD program. Link to comment Share on other sites More sharing options...
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