EpicSpire Posted September 9, 2020 Share Posted September 9, 2020 I either need help with how to make a dye and add it to the game or if someone knows of this color already made then i appreciate a link. the dye color is 16161D aka "Eigengrau" any help would be appreciated. Link to comment Share on other sites More sharing options...
EpicSpire Posted September 9, 2020 Author Share Posted September 9, 2020 i found the color code for the xml file it is 22,22,29 i just don't know how to implement it into a modlet Link to comment Share on other sites More sharing options...
Astralweaver Posted September 10, 2020 Share Posted September 10, 2020 <Astralweaver> <append xpath="/item_modifiers" > <item_modifier name="Dye: Sunset" installable_tags="clothing,armor,weapon,tool,vehicle" modifier_tags="dye" type="attachment" rarity="0.2"> <property name="DescriptionKey" value="modDyeGroupDesc"/> <property name="Stacknumber" value="1"/> <property name="CustomIcon" value="modDyeBlack"/> <property name="CustomIconTint" value="251,157,50"/> <item_property_overrides name="*"> <property name="TintColor" value="251,157,50"/> <property name="CustomIconTint" value="251,157,50"/> <property name="UMA.Overlay0Tint" value="251,157,50"/> </item_property_overrides> <item_property_overrides name="apparelTankTop"> <property name="UMA.Overlay0Tint" value="skin"/> <property name="UMA.Overlay1Tint" value="251,157,50"/> </item_property_overrides> <item_property_overrides name="apparelTShirtPlain"> <property name="UMA.Overlay0Tint" value="skin"/> <property name="UMA.Overlay1Tint" value="251,157,50"/> </item_property_overrides> <item_property_overrides name="apparelTShirtZUWhite"> <property name="UMA.Overlay0Tint" value="skin"/> <property name="UMA.Overlay1Tint" value="251,157,50"/> </item_property_overrides> <item_property_overrides name="apparelJacketLetterZU"> <property name="UMA.Overlay0Tint" value="154,31,42,255"/> <!-- stays red --> <property name="UMA.Overlay1Tint" value="251,157,50"/> <property name="UMA.Overlay2Tint" value="251,157,50"/> </item_property_overrides> <item_property_overrides name="apparelDenimShortsPants"> <property name="UMA.Overlay0Tint" value="skin"/> <property name="UMA.Overlay1Tint" value="251,157,50"/> </item_property_overrides> <item_property_overrides name="apparelCoatPufferCoat"> <property name="CustomIconTint" value="251,157,50"/> <property name="UMA.Overlay0Tint" value="251,157,50"/> </item_property_overrides> <item_property_overrides name="apparelFlannelShirt"> <property name="UMA.Overlay0Tint" value="133,14,14"/> </item_property_overrides> <property name="PickupJournalEntry" value="augmentGunsTip"/> </item_modifier> </append> </Astralweaver> Put your numbers where the color values are in an item_modifiers.xml Then for each item you want to change the color on add it in with the item name used in the items.xml file. Link to comment Share on other sites More sharing options...
EpicSpire Posted September 10, 2020 Author Share Posted September 10, 2020 10 hours ago, Astralweaver said: Put your numbers where the color values are in an item_modifiers.xml Then for each item you want to change the color on add it in with the item name used in the items.xml file. Thank you! i assume i also need to add it to the loot system as well? or does the tag "Dye" do that already? Link to comment Share on other sites More sharing options...
Astralweaver Posted September 10, 2020 Share Posted September 10, 2020 Tag Dye does it already. Link to comment Share on other sites More sharing options...
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