Naz Posted April 2, 2023 Author Share Posted April 2, 2023 Is this in the world editor? Link to comment Share on other sites More sharing options...
Evil_Geoff Posted April 2, 2023 Share Posted April 2, 2023 Nope. That's an in-game screenshot. Link to comment Share on other sites More sharing options...
Naz Posted April 3, 2023 Author Share Posted April 3, 2023 14 hours ago, Evil_Geoff said: Nope. That's an in-game screenshot. I've only ever encountered that in the world editor but i have a theory of what it might be. i used an excessive amount of adaptive terrain covering much of the carrier to make it easier to place on uneven terrain when manually placed so it would look a bit more natural. You could try settings <property name="AllowTopSoilDecorations" value="True" /> to false and reset the regions, that might fix it if the game is just being wonky with biome decorations on terrain blocks that should be air. Link to comment Share on other sites More sharing options...
Evil_Geoff Posted April 4, 2023 Share Posted April 4, 2023 Thanks for the reply and idea for a fix. Because the current game is for map testing I deleted the save, and started over. No issues with floaters, this time. I think the region save(s) were borked. 👍 Link to comment Share on other sites More sharing options...
Naz Posted April 4, 2023 Author Share Posted April 4, 2023 Good stuff glad it's sorted for you👍 Link to comment Share on other sites More sharing options...
Someonebetter Posted August 6, 2023 Share Posted August 6, 2023 (edited) You said "Ford Class Carrier" huh? I was actually on that ship lmao. Very good interpretation for the outside of the ship and I would say it's a great job throughout at least from the pictures. Great freakin job! Edited August 6, 2023 by Someonebetter (see edit history) 1 Link to comment Share on other sites More sharing options...
Naz Posted August 6, 2023 Author Share Posted August 6, 2023 Thank you, yeah no chance it will stand up to the real deal, there isn't a complete visual record of the interior online for obvious reasons so i had to extrapolate on most of the interior. Also things like tanks onboard while from what i could find online that would be technically possible, but it would be a waste of the ship space so doesn't really happen in the real world. Truthfully the interior is massive and i need things to fill it with haha😂 Link to comment Share on other sites More sharing options...
Evil_Geoff Posted April 20 Share Posted April 20 I know it has been a while! I've seen the Aircraft Carrier Challenge mod with their A21 take on the Super Carrier, and it's pretty cool. I'm curious if you have done an update on that rascal, or if the dry-docked version has been finished. With all the updates to bdubyah's The Wasteland, I'm ready to push out a new Capital Wasteland map and want Rivet City again. This is coming in the next CompoPack release: Yes, that's the Washington Monument. And I'm working on a Brotherhood of Steel/GNR radio tower version to include in a future release of The Wasteland. Link to comment Share on other sites More sharing options...
Naz Posted April 21 Author Share Posted April 21 Hadn't heard of that looks interesting pretty much what I did in a17 with it being the only poi in the world. Yes I've been dragging my feet on it for far too long. Both the snow and dry Docked versions are converted. I have a couple maps ready and am in the process of nailing down the steps for use with Teragon map generator so I can include that info in the docs. After that I can just do an update on the docs and it's ready to go. Link to comment Share on other sites More sharing options...
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