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Does Navezgane have all POI's?


Liveandlearn

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Im a completionist when it comes to gaming. Its rare for me not to finish a base or don't finish a game. Although games like 7d2d are hard to xD

 

Now here is the thing.

I'd like to experience every POI at least once especially now that they are dungeon style.

 

So I wonderd.

Does Navezgane have every POI atleast once or are there POI's that are random gen only.

 

I saw someone who made a world where very item was put in. Just to check it out (cars trees etc).

 

Are there people who made maps like that?

 

Regards

 

PS

By accident I posted this same post in the console area which I didnt mean to. But I can't find a way to delete that post.

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Assuming I'm reading Navezgane's prefabs.xml correctly, it's not even close. Navezgane has 374 unique POIs in it (this includes things like bridges and signs). The complete full list of available POIs is 517, though several of those are special POIs for testing I think.

 

Of what I would think are 'normal' POIs, there are 115 which are not in Navezgane. Dunno if these are all in rwgmixer.xml or not.

 

 

apartment_brick_6_flr

arrowslitAI

barn_01

blueberryfield_sm

bluff01

bridge_10x10_end_01

bridge_10x10_tile_01

carlot_03_temp

cemetery_02

church_sm_01

courthouse_med_02

courthouse_med_0T

deco_coal_vein

deco_iron_vein

deco_lead_vein

deco_nitrate_vein

deco_shale_vein

desert_arch

desert_form01

desert_form02

fastfood_03

fire_station_01

garage_01

garage_02

garage_03

garage_04

garage_05

garage_06

garage_07

garage_09

garage_10

house_modern_11

house_new_mansion_03

house_old_bungalow_03

house_old_bungalow_04

house_old_bungalow_06

house_old_bungalow_08

house_old_mansard_01

house_old_mansard_02

house_old_mansard_04

house_old_pyramid_02

house_old_pyramid_03

house_old_pyramid_05

house_old_victorian_06

house_old_victorian_11

hwy_overpass_sign_01

junkyard_01

mp_waste_bldg_01_red

mp_waste_bldg_01_tan

mp_waste_cover_02

mp_waste_hole_rock_01

mp_waste_pile_01

mp_waste_pile_02

mp_waste_pile_03

mp_waste_pile_04

mp_waste_sewer_hole_1

mp_waste_tree_pile_01

mp_waste_tree_pile_02

parking_lot_03

pond01

pond02

post_office_med_01

potatofield_sm

remnant_burnt_01

remnant_burnt_02

remnant_burnt_03

remnant_burnt_07

remnant_burnt_08

remnant_burnt_deco_01

remnant_burnt_deco_02

remnant_business_01

remnant_business_02

remnant_house_10

resource_coal_pile

resource_lead_pile

resource_nitrate_pile

resource_oilshale_pile

rock_form01

rock_form02

rock_form03

rock_form04

rock_form05

rwg_bridge_end_01

rwg_bridge_tile_01

school_k6

school_k6_01

sign_caution

sign_hazardous_waste

sign_road_work

store_book_lg_01

street_courtland_coronado

theatre_01

trailer_02

trailer_04

tree_bruntpine_cluster_02

tree_burntpine_02

tree_burntpine_03

tree_cactus_02

tree_cactus_03

tree_mountainpine06m

tree_mountainpine13m

tree_mountainpine16m

tree_mountainpine19m

tree_mountainpine20m

tree_mountainpinedry

vacant_lot_01

vacant_lot_04

vacant_lot_05

warehouse_01

waste_rubble_bldg_01

waste_rubble_bldg_09

waste_rubble_highway_01

water_tower_01

water_tower_02

water_tower_03

 

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