Liveandlearn Posted April 20, 2020 Share Posted April 20, 2020 Im a completionist when it comes to gaming. Its rare for me not to finish a base or don't finish a game. Although games like 7d2d are hard to xD Now here is the thing. I'd like to experience every POI at least once especially now that they are dungeon style. So I wonderd. Does Navezgane have every POI atleast once or are there POI's that are random gen only. I saw someone who made a world where very item was put in. Just to check it out (cars trees etc). Are there people who made maps like that? Regards PS By accident I posted this same post in the console area which I didnt mean to. But I can't find a way to delete that post. Link to comment Share on other sites More sharing options...
Boidster Posted April 20, 2020 Share Posted April 20, 2020 Assuming I'm reading Navezgane's prefabs.xml correctly, it's not even close. Navezgane has 374 unique POIs in it (this includes things like bridges and signs). The complete full list of available POIs is 517, though several of those are special POIs for testing I think. Of what I would think are 'normal' POIs, there are 115 which are not in Navezgane. Dunno if these are all in rwgmixer.xml or not. apartment_brick_6_flr arrowslitAI barn_01 blueberryfield_sm bluff01 bridge_10x10_end_01 bridge_10x10_tile_01 carlot_03_temp cemetery_02 church_sm_01 courthouse_med_02 courthouse_med_0T deco_coal_vein deco_iron_vein deco_lead_vein deco_nitrate_vein deco_shale_vein desert_arch desert_form01 desert_form02 fastfood_03 fire_station_01 garage_01 garage_02 garage_03 garage_04 garage_05 garage_06 garage_07 garage_09 garage_10 house_modern_11 house_new_mansion_03 house_old_bungalow_03 house_old_bungalow_04 house_old_bungalow_06 house_old_bungalow_08 house_old_mansard_01 house_old_mansard_02 house_old_mansard_04 house_old_pyramid_02 house_old_pyramid_03 house_old_pyramid_05 house_old_victorian_06 house_old_victorian_11 hwy_overpass_sign_01 junkyard_01 mp_waste_bldg_01_red mp_waste_bldg_01_tan mp_waste_cover_02 mp_waste_hole_rock_01 mp_waste_pile_01 mp_waste_pile_02 mp_waste_pile_03 mp_waste_pile_04 mp_waste_sewer_hole_1 mp_waste_tree_pile_01 mp_waste_tree_pile_02 parking_lot_03 pond01 pond02 post_office_med_01 potatofield_sm remnant_burnt_01 remnant_burnt_02 remnant_burnt_03 remnant_burnt_07 remnant_burnt_08 remnant_burnt_deco_01 remnant_burnt_deco_02 remnant_business_01 remnant_business_02 remnant_house_10 resource_coal_pile resource_lead_pile resource_nitrate_pile resource_oilshale_pile rock_form01 rock_form02 rock_form03 rock_form04 rock_form05 rwg_bridge_end_01 rwg_bridge_tile_01 school_k6 school_k6_01 sign_caution sign_hazardous_waste sign_road_work store_book_lg_01 street_courtland_coronado theatre_01 trailer_02 trailer_04 tree_bruntpine_cluster_02 tree_burntpine_02 tree_burntpine_03 tree_cactus_02 tree_cactus_03 tree_mountainpine06m tree_mountainpine13m tree_mountainpine16m tree_mountainpine19m tree_mountainpine20m tree_mountainpinedry vacant_lot_01 vacant_lot_04 vacant_lot_05 warehouse_01 waste_rubble_bldg_01 waste_rubble_bldg_09 waste_rubble_highway_01 water_tower_01 water_tower_02 water_tower_03 Link to comment Share on other sites More sharing options...
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