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Late Game Biom: Radiated Area with Nuclear Power Plant


Squall94

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Since everytime we play 7Days Co-op it kind of ends when there is no more real threat coming from the Horde nights, I suggest adding an endgame biom.

 

It could be a radiated area at the corner of the map, which you can only enter once you collected (or crafted after reading a specific book series) the hazard armor. (and then still only for a limited amount of time).

In this area there are strong zombies (only radiated ones and maybe some unique ones like radiated dogs and birds) and also good loot.

In the middle of the radiated area could be something like a nuclear plant building with especially good loot.

 

That way you would still have a mission / purpose once you mastered horde nights (of course they get tougher, but after a certain point you will just need some repairs and ammo crafting to overcome a horde night).

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The could also have a virus zone with a destroyed bio facility. Need special equipment to enter the area. This could also have special creatures - maybe super strong types (differentiate from radiated zone) Maybe also need a special serum to get you into the area.

 

could also have a rogue military area - heading toward bandits here. Maybe they have anti-aircraft facilities and super strong mercenaries with dogs. Maybe need special armor to enter this area. backstory could be that this area is preventing air evac from the area or maybe it begins stopping air drops (wait... that means air drops would also have to become useful late game : ) )

 

Having a number of end game areas / poi's would do nothing but extend play and add another level of scavenging, crafting and fighting to the game. Also, provides a place to 'win' if thats what one chooses to do.

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