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Z06Frank

How apply base animations to a new weapon model

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Brought a few new weapon models into the game, I would like to know how do I apply the base game animations for example of the AK47 to a new model ? Any help would be appreciated thanks !

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Posted (edited)

Thanks, I have the model in game, the animation works but the mag does not release from the gun that's what I am trying to get to work. Attached a screen of unity showing my naming I have the mag named ClipMesh and followed the same naming convention as the AK.

Capture.PNG.4be39e5d6ee95a3e4c8497d30574bb34.PNG

Edited by Z06Frank (see edit history)

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