Tempritscher Posted January 11, 2020 Share Posted January 11, 2020 Greetings everyone. i'm stucking on my own mod and don't know how to fix my issue. I added some new Items based on already available stuff ingame. the items are unable to craft cause they are all locked. i also added the line "UnlockedBy" but nothing has changed. screenshot: http://prntscr.com/qmay0w Here are the codes. items.xml: https://pastebin.com/C8V094Z5 recipes.xml: https://pastebin.com/d93VFR1s thanks in advance Link to comment Share on other sites More sharing options...
convergent Posted January 11, 2020 Share Posted January 11, 2020 Remove the learnable tag from the recipe Link to comment Share on other sites More sharing options...
Telric Posted January 11, 2020 Share Posted January 11, 2020 hehe.. he typed tit. Link to comment Share on other sites More sharing options...
Tempritscher Posted January 11, 2020 Author Share Posted January 11, 2020 Remove the learnable tag from the recipe that was the solution. is there any way to learn the items by schematics? i used the schematic multiple times but it was uncraftable Link to comment Share on other sites More sharing options...
Telric Posted January 11, 2020 Share Posted January 11, 2020 your schematics are pointing to the iron club, not your new items.. change the cvar to the item name you want to learn, then re add the learnable tags to the recipe. <triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="meleeClubIron" operation="set" value="1"/> Link to comment Share on other sites More sharing options...
Tempritscher Posted January 11, 2020 Author Share Posted January 11, 2020 thx alot now it works Link to comment Share on other sites More sharing options...
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