Nugetti Posted November 24, 2019 Share Posted November 24, 2019 Hello, So, for the most part, A18 is running really smoothly. I get solid 60FPS with v-sync off using the console command settargetfps 60. I've had to set textures to half and turn texture filtering down to achieve this. My pc setup: CPU: i5 760 @ 3.7 GHz MB: ASUS Sabertooth 55i MEM: 16 GB DDR3 (2x8 GB 1333MHz kit) GPU: GTX 1060 6 GB OS: Windows 10 x64 Game installed on a modern SSD. However, there are a couple of events that cause stuttering of variable severity or outright FPS drops to 20-30 range. I am primary looking for guidance to help with the following issues: 1. Forge causes rhythmical stutter/pause when turned on - I'm unable to trigger this 100% of the time. It doesn't happen always. If it happens in a time where I need to aim and shoot reliably, I can circumvent the issue by turning the forge off. Any proper workarounds? 2. Zombie pathing and actions cause stutters or FPS drops I primarily want to know if better hardware helps with this - is this a matter of processing power? Sometimes there is a stutter/pause similar to the forge thing when zombies are beating a block - only this time the pause happens in sync with the zombies' hitting action. Wandering hordes trying to get to me when I'm up high in a multi-story POI will cause major stuttering and sink FPS a lot. Needless to say, horde nights also perform pretty bad especially when zombies end up below my base digging. As an additional note, I am localhosting the game for myself and a friend. So is new hardware the shortcut to happiness or do these hiccups exist on high-end systems too? Link to comment Share on other sites More sharing options...
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