Hated Posted November 1, 2019 Share Posted November 1, 2019 Hey! We pushed A18.1 b5 to EXP! We added a new video option "Texture Filter", try lowering it, if your performance takes a hit. Please report bugs here. Please do start a new game to not risk a problem when going back to A18 b155. To Opt in: Select 7 Days to die in your Steam games list Right click and select properties Under the Betas tab select latest_experimental – Unstable build To potentially help with FPS problems: #1 lower game's texture quality #2 lower AF in driver settings or use "gfx af 0" ingame #3 lower game's screen resolution #4 lower texture filter settings Have a great weekend and I hope you had a spooky, candy-rich Halloween! Hated Here is what changed with this build: Added Stack limits to coolers, and end tables that players could craft and sell for a large profit A 40% chance a screamer will not spawn Video Texture Filter setting UnloadUnusedAssets after we unload texture arrays Steel tools parts to traders Lowest graphics preset and increased 6 of Low's settings Tree Quality Lowest and increased quality for Low and Medium Changed Corrected and improved electrical devices journal entries Improved heat debug UI to update in realtime and show event count Nerfed trader medical loot rewards, and removed plaster casts as a reward item Collapsed workstations drop their schematic 20% of the time Combat shoveling reduced Updated quest ammo rewards with new ammo types Removed the blood draw kit is no longer used Fixed Controller zoom in and out function isn't working with scopes Shadow artifacts on damage particles. Demolition zombie's explosion is affected by claim strength. Heat map timing NRE when server is shutdown via terminal Client NRE when host or server exits game Balancing and better descriptions for bullet penetration. Bad default value for BlockPenetrationFactorToo many journal unlocks delay the tutorial quest Incorrect mining journal and missing distribution of silver/gold/diamond blocks Junk Turrets pushed through blocks if placed in a 1x1 hole Health at 99/100 when starting a new game Light Mod more expensive than Mining Helmet with light mod. Anemia debuffs stay after death, once noob jacket is cleared Going into prefab editor can cause grey textures in game Having lots of craft ingredients causes lag when clicking on the recipe / reopening crafting screen UI scale changes ingame do not update toolbelt message location The world generation process does not apply rwgmixer.xml modlets Lootstage ending in 9 seem to force loot quality to 1 Disabled dms on linux to prevent crash until Unity issue is fixed Link to comment Share on other sites More sharing options...
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