Hated Posted October 25, 2019 Share Posted October 25, 2019 Hello everybody! We pushed A18.1 b2 to EXP with some decent fixes. Please report bugs here. Please do start a new game to not risk a problem when going back to A18 b155. To Opt in: Select 7 Days to die in your Steam games list Right click and select properties Under the Betas tab select latest_experimental – Unstable build To potentially help with FPS problems: #1 lower game's texture quality #2 lower AF in driver settings or use "gfx af 0" ingame #3 lower game's screen resolution Have a great weekend! Hated _____________________________ Here's what changed since A18 b155 stable: Added Settings for Blood Moon Frequency of 2, 4, 5, 6, 8, 9, 10, 20 days Settings for AI Block Damage and Loot Abundance of 33 and 67 percent Settings for Blood Moon Count of 6 and 10 enemies Customized club swing whoosh sounds Changed T5 clear and fetch/clear quests will have QL 6 items as a reward PerkGreaseMonkey reduces cost of crafting vehicle parts, perkAdvancedEngineering reduces cost of crafting forge recipes, steel and electrical devices Changed melee swing audio source to one which isn't 150 meters. Fixed Minor exploit using campfire and wood block Only original quester can see the red dots of zombies for clear quests If a player dies on a very steep incline the backpack can disappear Knife power attack damage was too low due to the rate of attack change Drawbridges take damage while being driven over Shadow artifacts from some impact particles. Out of position collider on ice cooler. Pummel Pete does not include bats in description Client to client complete clear quests. Link to comment Share on other sites More sharing options...
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