Cop4Terminator Posted February 6, 2019 Share Posted February 6, 2019 So i just noticed now that an extra set of lights showed up in the Dev blocks tab, but i just can't find a way to power them on after i place them down. That includes the 'XINDUSTRIAL LIGHT (POI)' the red cage light and also the normal one. Link to comment Share on other sites More sharing options...
Jackelmyer Posted February 6, 2019 Share Posted February 6, 2019 If you're working on a Prefab in the Prefab Editor, you should be able to place the light and use "E" to turn it on or off. You may have found a light block that just doesn't turn on or off. I suppose you could try to use the block selector and then press K to see if a properties dialog pops up for it. But most of the POI lights i've used, if I can turn them on and off, I just place the light, look at the light i placed, and press E. Link to comment Share on other sites More sharing options...
Cop4Terminator Posted February 6, 2019 Author Share Posted February 6, 2019 I did test it on the prefab editor and yes, it does work. The thing is that, i am working on something in a normal world, and i cannot get it to turn on. Link to comment Share on other sites More sharing options...
Jackelmyer Posted February 6, 2019 Share Posted February 6, 2019 I did test it on the prefab editor and yes, it does work. The thing is that, i am working on something in a normal world, and i cannot get it to turn on. Prefab Editor has different rules than simply using the Creative Menu. The world behaves differently. Which is likely why you're having the problem. You'll have to use real lights that hook to power supplies if you want working lights in a normal world and can turn on and off. Link to comment Share on other sites More sharing options...
Cop4Terminator Posted February 6, 2019 Author Share Posted February 6, 2019 Alright, thanks for the info Link to comment Share on other sites More sharing options...
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