Royal Deluxe Posted January 23, 2019 Share Posted January 23, 2019 Because i see no such thread i guess it makes sense to start one Lets start: ----------------------------------------------------------- For A17 1: A way to affect Loot Abundance by a Buff ? 2: Is there a way to define if a Questreward item has Mods installed ? 3: How to add a Description into a recipe ? Link to comment Share on other sites More sharing options...
rucky Posted January 23, 2019 Share Posted January 23, 2019 3... perhaps I'm blind or don't understand... you can have a description of any block or item in the Localization.txt file, and it will be shown on the relevant recipe of that block or item... no? - - - Updated - - - but as my "short" question is already gone under (page 2++), I'm hijacking this one ;-) 4: Is there a way to make a bigger storage room on VEHICLES than 90? (DLL-change?) Link to comment Share on other sites More sharing options...
Royal Deluxe Posted January 23, 2019 Author Share Posted January 23, 2019 Never messed with the Localisation file because its not pushed by the server so far i know. But i risk a second look ----------------------------- No need to hijack, i guess a central thread for such questions make sense Link to comment Share on other sites More sharing options...
rucky Posted January 23, 2019 Share Posted January 23, 2019 localisation is easy: Key,Source,Context,Changes,English,French,German,Klingon,Spanish,Polish gunPistol,items,Gun,KgNone,Pistol,Pistolet,Pistole,,Revَlver, gunPistolDesc,items,Gun,EnChanged,A basic pistol that uses 9mm ammo.\nRepair with Repair Kits.,,,,, replace gunpistol with your <insert that VERY LONG UNREADABLE NAME> and the second line - that's the description for the right side - with a DESC at the end, vola edit: yes, as this is a txt file it seems to not be included in the push-to-clients-list... :-( Link to comment Share on other sites More sharing options...
Royal Deluxe Posted January 23, 2019 Author Share Posted January 23, 2019 hmm, sad that it looks like i cant just type my text in the Decription at the item itself (as i can do at quests) But anyway, thanks for the code and explanation, it helped allready Link to comment Share on other sites More sharing options...
rucky Posted January 23, 2019 Share Posted January 23, 2019 hmm, sad that it looks like i cant just type my text in the Decription at the item itself (as i can do at quests) But anyway, thanks for the code and explanation, it helped allready you "can" do this, but that's not the preferred way: <property name="DescriptionKey" value="This is my Description for that VERLY LONG THINGIE"/> edit as shown below, this is NOT LONGER in A19 possible! sorry folks, I'm just back in 7D, not played/modded since A14/A15... Link to comment Share on other sites More sharing options...
Royal Deluxe Posted January 23, 2019 Author Share Posted January 23, 2019 hmm tried exact that and it didnt work <item name="+BoxStartclass7DSurvivor"> <property name="CustomIcon" value="cntShippingCrateShamway"/> <property name="CustomIconTint" value="ff0000"/> [color="#FFA500"] <property name="DescriptionKey" value="This is the Descriptiption key"/> [/color] <property name="Extends" value="questMaster"/> <property name="Meshfile" value="Items/Misc/sackPrefab"/> <property name="Material" value="Mpaper"/> <property name="EconomicValue" value="12000"/> <property class="Action0"> <property name="Class" value="Quest"/> <property name="QuestGiven" value="+QuestStartgear7DSurvivor"/> <property name="Delay" value="0"/> </property> <property name="SellableToTrader" value="false"/> <property name="Group" value="Special Items"/> </item> I try again. Edit: Sadly not Link to comment Share on other sites More sharing options...
rucky Posted January 23, 2019 Share Posted January 23, 2019 hmm tried exact that and it didnt work <item name="+BoxStartclass7DSurvivor"> <property name="CustomIcon" value="cntShippingCrateShamway"/> <property name="CustomIconTint" value="ff0000"/> [color="#FFA500"] <property name="DescriptionKey" value="This is the Descriptiption key"/> [/color] <property name="Extends" value="questMaster"/> <property name="Meshfile" value="Items/Misc/sackPrefab"/> <property name="Material" value="Mpaper"/> <property name="EconomicValue" value="12000"/> <property class="Action0"> <property name="Class" value="Quest"/> <property name="QuestGiven" value="+QuestStartgear7DSurvivor"/> <property name="Delay" value="0"/> </property> <property name="SellableToTrader" value="false"/> <property name="Group" value="Special Items"/> </item> I try again sorry, that DID work back in uhm A14? A15? but tried that now myself too - it's NOT WORKING anymore... Sorry Link to comment Share on other sites More sharing options...
Royal Deluxe Posted January 23, 2019 Author Share Posted January 23, 2019 But thanks for the check. Now i at least know that it is not my fault Link to comment Share on other sites More sharing options...
rucky Posted January 23, 2019 Share Posted January 23, 2019 did a few more checks... but yes, back in older Days you could add a Description Key beforehand (that is before adding the text to the loca file, as that is the LAST thing I do update normally) and you can see at least something in the description... not any longer. the "key" needs to be found in the loca file or is set to "" (null), this is a change to prior versions. this is especially sad for server mods. Link to comment Share on other sites More sharing options...
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