I knew this was going to be a new feature to A20, and I thought it would be nice. The problem I've run into is that on my current game the first 4 traders were all in the forest and the last trader (Tier 5 quests) is in the wasteland which is 6-8 km away from the first trader I'm repped up with. I've never even found the desert or the snow biome.
My original plan was to have a small camp per biome and per trader stage, since loot stage increases per biome and by the time I got to the tier 5's I would make a permanent final base in the wasteland, endgame so to speak. Since you start in the forest, I'd like to see it happen where the first trader sends you to another trader in the forest. Get repped up with them and work through and when you get ready to start tier 3, it sends you to the desert. Then after you work up and do those it would send you to the snow and you could start there and work up to tier 4. Finally making your way to the wasteland to meet your final trader and get yourself up to tier 5's.
Is there a way to limit traders per biome and force the game to direct you in such a way? It would feel a lot more progressive and I wouldn't mind starting over from tier 1 as long as I'm in a new biome. Since this seems to be the route they want you go it makes more sense to me to be implemented that way.
Ideally, I'd like to see it to where Jen is the first trader since she is friendly and welcoming. A good way to start. Bob would be the second forest trader since he too is nice. Joel would be the desert trader since he is dressed for that anyway (cowboy hat and trench coat). Hugh would be for the snow since again, he's dressed for that and finally Rekt for the wasteland seeing how he lives in the unforgiving wasteland, hence why he's such a prick.