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Skjold, Son of Kord

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  1. Thanks, i'll attempt to verify and re-download
  2. Sorry if this is mentioned in the forum somewhere (attempted a search but didn't see anything); first time running this mod on a dedicated server, generated a RWG and received this error at startup: The referenced script (StealthScreenOverlay) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'WeaponCamera') is missing! A scripted object (probably StealthScreenOverlay?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? Server still started, but wondering is this is a known issue, or something common/normal. DF is only mod i have installed on a base game. Thanks for any info!
  3. This is very helpful, thank you. I am NOT running the PLUS version, to confirm. I did already manually adjust the probabilities of bloodmoon spawn up to GS250'ish. So, we'll see how that plays out. We have an upcoming horde night to test out. That said, i do understand what you're explaining. If the adjustment to the prob's doesn't give the desired effect, i'll put those back to intended and bring down to 10 per person, as you suggested. 0.1 = 10%. Wow, of course. Can't believe i couldn't see that. Thanks lol. I will say, we haven't really seen any during a normal day or night. But we are primarily in the temperate biome currently, being early game. Did run into a siren head in the desert just yesterday.
  4. Right, but everything is still set to default. I was just checking to see if this NEEDED altering or if something else was going on. I'm new to modding 7 days (modded just a few games in the past) but i'm not sure the definition of the values in percent. For example, by default, prob="0.1" is equivalent to what percent value of spawn?
  5. So, recently started a server with this mod and we're two hordes in. Mod seems to function just fine, but the amount of zombies spawning on horde night is crazy. We're seeing primarily custom zombies and hardly any normal game zombies. This isn't the intention right? It sounds like the 'party' xml but I did not install that. Any thoughts? We're talking, 16 zombies per person (4 people per horde night), 64 total allowed and at least 60% of them are the custom spawns. We've gotten absolutely wrecked both horde nights lol. Really wanting to balance it out a bit.
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