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drogor

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  1. Thanks for the reply. I have started my new world and I see the trader icon is fixed that was great timing! Didn't realize it was a vanilla issue but glad it's fixed. Ok thanks for the tips on the POI I will try and use the teleporter thingy or look at the xml. Ok I see the wisdom in how your doing the downloads. I was not used to github and didn't understand how it works I am able to download the zip once I figured it out but it was frustrating at first because it's not user friendly. Your recent links on the nexus page for the dependencies are directly pointing to the zip file now so that's solved the issue I initially ran into. In the future will you be making it so the non vanilla weapons will be able to be equipped by the hirable npc's? Thanks for the help
  2. I'm going to update and start a new world but I was playing Alpha 21.1 using the most recent versions of your mod you had before this update you just posted and here are the problems I encountered 1: I could not loot the 5/7 car part from Old Police Car I got lots of front and back bumpers and grills but whatever that part is that is required it would not drop please fix this cannot upgrade and build that car because of it. 2: Are you able to fix the multiple trader quest marker waypoints that show up on top of the traders location when you do missions for the traders? You also cannot delete them and they pile up and I know another person wrote that eventually it will cause the trader to stop working I have not gotten to that point yet but it is an annoying issue on the map. 3: Do you recommend I not adjust the advanced settings for RWG and leave it default? I adjusted the settings in the RWG advanced tab before I generated my map I made a 10k RWG map where I tweaked the amount of cities in the advanced tab to be more and to have more wasteland and to have more wilderness POI's I increased it by 1 point for each. I don't know if this caused this problem but I could not find the Big Rocket POI with the RadCats in any of the cities. I did not totally reveal the full map but I did reveal 5 cities in each biome not including the burnt forest biome which I did not find. Do the Big Rockets have a biome preference like wasteland only or is it just random? I want that trader it is my favorite and I could not find it. One request and I know others have asked for this. But Please offer an alternate download with the required dependencies already bundled into the mod. I know you like to keep things separated but many of us just want all the files in one download with all the updated files-case in point one of your links for S-core sometimes sends us to Github and it does not automatically start the download for the zip file it just dumps you into the file structure on Github making it frustrating getting the files from there especially for a new person using your mod I almost didn't play your mod when I first found out about it because one of your dependencies kept sending me to Github and I couldn't figure out how to download the file from there. I have figured it out now I had to click on a green button called Code and I was able to find the zip file but that was unnecessary frustration that would be fixed with the files all in one download. Thank you for the mod and I will update this post if I have better luck in the new update thanks!
  3. I figured out how to spawn in the prison it was a custom map. I'm going to try and get this working sadly I didn't read his info below the video sorry about this I don't know how to delete a post. Hi, I finally got the Wasteland mod to work but I would like to know how to spawn into the mod locked in the prison. I watched a video of Guns,Nerds,and Steel where he spawns into the map locked in a prison cell and I can't figure out how to do this does anyone know? Is it a custom map? I tried using Navazgane as a map and used RWG and I just spawn randomly somewhere. If anyone knows how to spawn in the prison that would be awesome? Also in my first map I'm currently playing I'm not seeing any robots or mutants or anything but normal zombies my char is only lvl 5 but I have all the dependencies and they are not double nested in folders they were all extracted into the Mods folder. The Wasteland background shows up when I start the game I do get loot like nuka colas and books and all that I"m just not seeing any special npc's so far unless they all come later but in the video I watched I'm refering to above he runs into bandits and mutants right away but of course he spawned into that prison so I don't know if things are working correctly hopefully you guys can help me thanks!
  4. Hi, I finally got the Wasteland mod to work but I would like to know how to spawn into the mod locked in the prison. I watched a video of Guns,Nerds,and Steel where he spawns into the map locked in a prison cell and I can't figure out how to do this does anyone know? Is it a custom map? I tried using Navazgane as a map and used RWG and I just spawn randomly somewhere. If anyone knows how to spawn in the prison that would be awesome? Also in my first map I'm currently playing I'm not seeing any robots or mutants or anything but normal zombies my char is only lvl 5 but I have all the dependencies and they are not double nested in folders they were all extracted into the Mods folder. The Wasteland background shows up when I start the game I do get loot like nuka colas and books and all that I"m just not seeing any special npc's so far unless they all come later but in the video I watched I'm refering to above he runs into bandits and mutants right away but of course he spawned into that prison so I don't know if things are working correctly hopefully you guys can help me thanks! Sorry didn't mean to put this here I copied it into the right place but I don't know how to delete this.
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