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hiemfire

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Posts posted by hiemfire

  1. 11 hours ago, Aero said:

    But Jost Amman is right, it's a taste thing.

     

    So just because YOU don't like it, it should be removed. The fact that they made the time to make this armor proves that there are people liking this.

    It's a caricature of a back handed slanderous insult normally directed at victims of severe physical violence who're perceived as having abnormal cognitive functions and social skills. Taken in context with the theme of the other outfits it is also jarringly inconsistent.

  2. 2 minutes ago, Realism51 said:

    The nerf to honey and antibiotics need to be rolled back. Died of infection, and in 13 days of game play I found only 3 honey out of hundreds of trees and tree stumps (yes I had the perk fo rhoney in trees), zero anti-biotics dropped in any loot during those 13 days, nothing in 2 trader inventories, nor any given in rewards.  Given how easy it is to become infected in early game, the reduction in antiobiotics, herbals, and honey is just some straight up BS

    Did you check Jen's and Rekt's? If they're going to pop up in trader inventories honey would probably pop up in both and antibiotics would pop up in Jen's (Jen is meds and medical components, Rekt is farming and food stuffs ).

  3. 27 minutes ago, Vampirenostra said:

    Well first off: there are different types of batteries : Alkaline, NiMh, Lithium.

     

    I've never seen one of these in a non-EV. Every combustion engine powered vehicle I've run into uses Lead Acid.

  4. 1 hour ago, Fox said:

    Also, if you really want to see nude zombies or nude women in general, then there are plenty of porn sites as well as porn games out there to suit your needs.

     

    There are also probably some mod makers out there waiting for the game to stop having the models messed with before giving a go at adding something along those lines in.

     

    @LordBullFrog Check Lovers Lab several months after 7 Days 2 Die goes gold. If there isn't something in the other games section for it then it shouldn't hurt to ask there.

  5. 6 hours ago, the_envenom said:

    Any chance that our "wandering hordes" could actually be hordes? If you played Days Gone, they had like 30-50 zombies walking around together. It got bigger as time went on. Pls🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️🧟‍♂️

    How far down can you dig again in Days Gone?

  6. 13 minutes ago, theFlu said:

    I'd be pretty baffled at a puzzle game that has the type of invisible triggers 7dtd has atm; keys doing weird things, ok fine. Walking on an actually invisible pixel to trigger a seemingly unrelated event (spawn of zeds, opening of mysterious doors)... puzzle games need to have logic, even more than zedblaster here. :)

     

    Sounds allot like old school Doom "puzzles", though all of those had visible trigger points.

  7. 17 minutes ago, Roland said:


    Are you simply comparing dps stats between the two weapons and discounting the added bonuses of Perception and the Spears perk?  You won’t get any stamina reduction for the bat. It would be way more expensive to purchase the perk that increases swing speed for the bat than it would be for the one for spears.  It doesn’t seem to me you are bringing those things into the equation or that it is that you think they are negligible bonuses compared to the raw damage stat numbers. Personally, I think all the perk and attribute and support perk bonuses do matter and it isn’t going to take as long as you guys claim to equal and then exceed the worth of the bat by continuing to progress your perk path on the spear. 

    You're stating that the perks make up for the difference in capability between a fully modded off spec weapon and an on spec weapon 2-3 quality levels lower, or more, and that excluding weapons you're specced into from quest rewards and, iirc, trader loot won't result in a long lasting capability disparity between the two. I'm saying, and I think @Uncle Al likely agrees, that I doubt you're correct.

     

    Even if you are correct, what is a player going to reference to be-able to accurately tell that without having to break out a pen & paper or a calculator while flipping through multiple tabs in game while eating the time to the next Blood Moon or gamestage threshold (noticeable when the zombies get harder)?

  8. 35 minutes ago, Roland said:

    Any advantage over my spear that the baseball bat might have would only be temporary as I continued to craft better spears and gained more perception and spear perk abilities by spending points. 

    "Temporary" with your suggested exclusion would be when you finally craft a quality 5 steel spear after 30+ real life hours of game play not using spears, but perking into them and some how getting better with them, and leaning on clubs or other weapons that you get of higher tier to get you through those 30+ hours because the spears you could craft won't keep up with the GS scaling.

  9. 9 minutes ago, Old Crow said:

     

    Wasn't that just a small mine? I know there's a little dirt road going to it now.

    That's the one I'm thinking of. What is depicted in the image may be that or something added for A21. Block the entrance with a bit of rubble or topsoil and it should make a good temporary hideout.

  10. 21 hours ago, NukemDed said:

    id be willing to try a flamethrower on a shark if i had to

    A high enough temperature jet of material at the proper pressure could render what is normally fire suppressant into a rather potent fuel source. Though good luck finding something like that outside of a research lab, much less a man portable version.

    1 hour ago, Adam the Waster said:

    Wait till he finds the native American burial grounds 

     

    But I swear this is in nazagane. Unless I'm getting them mixed up. I know there's one 

     

     

     

     

    Iirc it was southish of Trader Joel's current location, on top of a hill before you hit the burnt biome. Eastish of his location last Alpha.

  11. 39 minutes ago, Riamus said:

    You shouldn't be removed from credits just because you are no longer QA.  You were QA and should be credited as such, imo.

    Moved in, not removed from. There is a difference. There is likely a portion for those who helped with the development that moved on to other things for one reason or another.

    @unholyjoe you still have your QA tag here. :)

  12. 1 hour ago, Riamus said:

    Yeah, they are just "decorative" and a jump scare for veterans who aren't yet expecting them.

    Also an extra squishy treat for newbies. They have allot less hp than their normal/feral/rad equivalents of the other zombie types iirc.

  13. 1 hour ago, Riamus said:

    Each should have some benefits or there is no reason to have bows at all.

    Bows reload/fire cycle is faster, crossbows can be carried already cocked and ready to fire and are easier to aim but take longer to load. Crossbows doing the same damage per shot in game would actually make them worse than bows one to one due to the classical video game "alpha damage vs damage per second" balance. Think mg vs semi-auto rifle.

  14. 1 hour ago, warmer said:

    Does this apply once a land claim block is placed? That should remove all spawn within its range. My assumption is the place they spawn is the level of the gamestage, vs. your actual location. Does placing a land claim remove the tier bonus from the POI? My assumption is it does.

    Gamestage is calculated based on player location. Does placing a land claim block change the number of skulls displayed under the POI name on the UI?

  15. 1 minute ago, Syphon583 said:

    I could also be mistaken, but I think it's the ammo that makes the difference. AP ammo, regardless of what gun they're loaded into, will have penetration depending on how many skill points you have into the appropriate perks.

    As I said, iirc the Penetrator perk is only supposed to affect attacks from rifles (pipe, hunting and sniper) as far as ranged weapons go and is separate from what the ammunition does. What they are describing sounds like a bug.

  16. 52 minutes ago, c2chaos said:

    If you fully spec'd into perception, the M60 is much more effective, since you would often get the penetrator perks to pierce targets and get more armor reduction any way.

    This sounds like a bug. Iirc the M60 isn't supposed to be affected by Penetrator.

  17. On 7/31/2023 at 7:07 PM, Huysuz said:

    In about 1 game day, 8-9 screaming zombie women started spawning in my base, I think it should be fixed

     

    16 minutes ago, SylenThunder said:

    Still curious about how the OP managed it on day 1, but they haven't been back since posting so...

     

    Wording seems to imply a time range separate from how long the game save has been running so could be one day-night cycle around day 200 or day 15 for all we know.

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