Jump to content

Erik Louden

Members
  • Posts

    867
  • Joined

  • Last visited

Posts posted by Erik Louden

  1. Stop eating raw yucca. It's the "warning" buff to tell you that you're going to make yourself sick.

     

    You can also try debuff warningYuccaBuff in the console. If it comes straight back, then you haven't waited long enough before eating more yucca. If it DOESN'T come back, then I need to have a look at the code but it seemed fine in testing.

     

    I stopped eating it as soon as I got the warning buff (a few days ago)

     

    Used debuff warningYuccaBuff and it wemnt away and did not come back.

     

    Also, banana bread says it can be made in the campfire with a poy but when i search for it in the campfire list it says it needs a lead car battery.

  2. Cool stuff,

     

    Again this is my, fav mod but there are a few things that I'm not too keen on:

     

    1) I battled another radiated vulture again, after 20mins and 100 rounds of blunderbuss shot I gave up and ran away.

     

    2) Zombie Behemoth killed me in 2 hits at level 110 with purple iron armor. worse yet I was like a ninja and the only warning I had was when I got hit from behind. If it's going to be that strong you might as well make it roar before attaking so maybe I get a shot off before I get killed.

  3. Yeah, I wanted to put it on imgur but it was down.

     

    All those files need to be in your 7 Days to Die/Mods/SDX/Resources folder. The Model '#AppleTree?AppleTreeGrowing error is because it can't find AppleTree.unity3d.

     

    Hmm I copied the folder into the 7dtd one several times, when i get home I check to see if its missing.

  4. That is too small to read.

     

    The resources files in the zip I got from Discord are the following:

     

    AdvForge.unity3d

    AppleTree.unity3d

    AR15.unity3d

    BananaTree.unity3d

    BanditFemale.unity3d

    CarrotPlant.unity3d

    CoconutTree.unity3d

    combatAxe.unity3d

    CShotgun.unity3d

    FloorPillow.unity3d

    Hornet.unity3d

    Lathe.unity3d

    Lockpick.unity3d

    MetalWorkbench.unity3d

    MortarandPestle.unity3d

    OilPump.unity3d

    OrangeTree.unity3d

    P225.unity3d

    Radio.unity3d

    ResearchDesk.unity3d

    stoneHammer.unity3d

    stoneSpear.unity3d

    SupplyCrateHeat.unity3d

    TailorStation.unity3d

    TomatoPlant.unity3d

    TraderCaitlin.unity3d

    Wheat.unity3d

    WRifle.unity3d

  5. Hey KhaineGB,

     

    I must be doing something wrong.

     

    So I copied DF-SDX-Client.zip, unzipped it and pasted the folders into my 7dtd 1.6.2 game and launch it from the 7DaysToDie.exe.

     

    It starts to load up and goes through till it gets to "Loading Items" and stalls there, looking at the console it says:

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

     

    d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]

    d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]

    d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]

    SDX: Could not find bundle named 'AppleTree'

     

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

     

    2018-04-26T20:10:38 45.283 ERR Loading and parsing 'blocks.xml' (Model '#AppleTree?AppleTreeGrowing' not found on block with id 443)

    2018-04-26T20:10:38 45.283 ERR Loading of blocks aborted due to errors!

    2018-04-26T20:10:38 45.284 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0

    at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0

    2018-04-26T20:10:38 45.471 ERR Loading and parsing items xml file (Unknown block name 'FishLoot' in use_action 'MakeFertile'!/ at ItemActionMakeFertile.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

    at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )

    2018-04-26T20:10:38 45.472 ERR Loading of items aborted due to errors!

    2018-04-26T20:10:38 45.472 ERR at ItemActionMakeFertile.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

    at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0

    Exception: Block with name 'steelBarsCentered' not found in block id 558

    at Block.LateInit () [0x00000] in <filename unknown>:0

    at Block.LateInitAll () [0x00000] in <filename unknown>:0

    at WorldStaticData.Init (System.String _name, .XmlFile _xmlFile) [0x00000] in <filename unknown>:0

    at WorldStaticData+NN.MoveNext () [0x00000] in <filename unknown>:0

    at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0

     

    (Filename: Line: -1)

     

    2018-04-26T20:11:35 102.792 INF OnApplicationQuit

     

     

    Any thoughts on how to get around this?

  6. So I've been playing A LOT of DF 1.6.1 and here is some feedback.

     

    First off this is my fav mod and I played a lot of them.

     

    Behemoth:

    Runs faster than me and kills me with one hit at level 95. How am I supposed to fight this thing.

     

    Pistol Bandits:

    Spawn behind me and kill me before I can react to the machinegun rate of fire. Not really fun or cool.

  7. Post this on Mod Launcher site for Sphereii to review. Also Make sure your EAC .. is UNCHECK .. game will not run with EAC checked.

     

    AND check your post from 2 days ago #2109 .. I told you the same thing.

     

     

    Must of missed it, EAC is not checked.

  8. Questions:

    1) How os the rainwater butt supposed to work? It always says half full and then eventually disappears.

     

    2) Radiated vulture is immortal or something. I put 30 round into it a close range using a blunderbuss and it was unfazed, I eventually ran because I didn't want to use up all my ammo. Regular vultures go fown in one hit and tanky zombies 2-3.

×
×
  • Create New...