Jump to content

12pack

Members
  • Posts

    207
  • Joined

  • Last visited

Posts posted by 12pack

  1. On 4/21/2021 at 3:42 AM, Natanis_Likens said:

    Not to mention there seems to be NO WAY of increasing the amount of perk points you get per level within the game

    <progression>
    <!-- A17 intended:
    <level max_level="300" exp_to_level="11931" experience_multiplier="1.0149" skill_points_per_level="1"> -->
    <level max_level="300" exp_to_level="10000" experience_multiplier="1.05" skill_points_per_level="1" clamp_exp_cost_at_level="60">
    <!-- Note: max_level is referenced in buffNearDeathTraumaXXX and entityclasses

        XP to complete the current level will cap out at 2^32/2. (lvl 252 in A18)....

  2. 7 hours ago, Axonius said:

    I think the block damaging explosives were intended to be a PvP tool. You can use them to remove terrain or stairs, but you obviously have very limited control of the damage done.

    I don't play PvP myself, but as I was reading this thread, I was actually imagining that one could blow up the ground around and under

    an opposing base, then letting the SI (gravity) do what it does... kind of an attrition tactic...

     

  3. On 5/5/2021 at 9:39 AM, PoloPoPo said:

    If you want a good looking mine with an entrance, self-made walls etc. you should dig narrow tunnels in different directions. If you mine for the sake of getting materials and you don't care about how your mine looks like just dig out all ressources and enjoy the inevitable collapse that most of the time reveals even more ressources.

    yep.. i like to dig with the intention of semi-controlled collapses

  4. 2 hours ago, Maharin said:

     

    Maybe he's a newbie tweaker?

    i guess that's possible.. his level of paranoia and aggression is about there, and maybe he was a lot bigger before..

    i mean, if he had been getting spun up for too long, i guess he would never open the store, and just peek out through the

    blinds all day...

  5. Interesting thing.. first off, I love this mod, it's great..

    10/10 will play to the end..

     

    so, i went to Eve's 3rd quest at the bunker, and climbed down there to recon before doing the quest,

    chilled all the idiots down there, and looted everything, including body bags (found out later about the body bags)..

    checked the time, and had to hustle back to base because it was horde night, and didn't have time to do it again..

    I don't always double loot poi's, just wanted the recon so I didn't fail the quest for reasons..

     

    Anyway.. after the horde, i went back, reset it for the quest, and went back down..

    not one zed anywhere.. zip.. none.. (body bags had returned, as did all loot containers)

     

    so.. what happened? did I glitch it somehow doing that?

     

    again, having a right BLAST with this mod.

    good job

    8 minutes ago, zebras said:

    Is it possible somehow to put watch on top of radiation gloves mod? Now which mod I put last one then this is active, so I have radiation protection but not watch if rad mod was put last and if watch mod is last then I haven't protection.

    i don't think it matters the order.. just take the gloves off and put em back on after modding, then ya should be right..

×
×
  • Create New...