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Tengu.

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Everything posted by Tengu.

  1. i love the concept of this mod and the way it naturally spawns vehicles in the world along with prop cars its like no other vehicle mod it feels like it just belongs to the game for the most part except for some small issues like balancing the model spawns and a few of the vehicle models that imo are a bit immersion breaking due to being too realistic like the BMWs and EVO (i mean like in terms of being lore friendly) or too clean looking like for example the clean ambulance,crown vic,firetruck (they look so clean and vibrant that they stand out quite alot from the art style).. the more "generic" cars like the rusty crown vics, the police car, van, Guppy's truck, the fastback, etc fits right in imo even though they might not be the most detailed models they feel lore friendly from looking beat up and being generic but based on real life vehicles (kinda like TFP do with guns in the game)... 😅 Besides this whole "conceptual feedback" ...I've done alot of editing to suit my playstyle, also balacing the loot we get from looting these cars ..the cars from this mod were giving me way too much ammo everytime i went out and farmed cars along the way i ended up with like 100s of bullets, so i made it so only police cars can spawn weapons and ammo and tweaked the car model's spawn to give all the prop car models a similar chance to spawn so that the police car spawns a bit more frequently and i also nerfed the ambulance and firetruck spawn (i noticed they were spawning alot too i was coming across alot of those vehicles) and now it feels more balanced . Another thing that i just noticed is that the scale of some of the vehicles is kinda off. Some cars are way too big the character looks kinda small and due to their size it feels like it becomes a problem to maneuver in tight spaces...like the crown vics (civilian and taxi), the fastback and the buggy... the buggy is HUGE lol. im interested in reducing the scale a tiny bit on those, would it be possible to do something like that via XML or would only be possible through messing with it in Unity?
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