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Rainspider

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Everything posted by Rainspider

  1. @Subquake I fully understand the reason of missing models and hope that your mod will get all the love it deserves for the future and will continue to grow. As of the loot balancing I think that zombie loot could easily get cut back to 50-75% in relation to container loot. I rob items worth >1k of nearly every 3-5 cadaver, with growing skill more like 3-5k, container loot is fine as it is. As a quick question: What is the difference between the small engine and a lawn mower engine? I have yet to find both in a similar quality, but I guess the lawn mower engine is a bit slower and guzzles more gas in the mini bike? Is it better for use in generators because of higher torque?
  2. So I got this game around a week ago and after my few unsuccessful attempts at vanilla I had gotten the hold of the game and tried it with your mod. First and foremost, I have to thank you for this quality mod, it adds a rich layer and I like all the little things that are needed for crafting, as much as the new stacking and inventory. But I have to say that I love to collect stuff in this kind of games. But now to some points I have to criticize: First, the abundance of loot on zombies. I had trouble with getting the mini bike for 2 weeks (can't abstain of that brown colored frame in the apocalypse ) and had to run everywhere. Every time I reached the desired location my inventory was half full with pistols, hazmat suits, flashlights and so on from fighting zombies on my way. The trip alone netted me around 20-30k at the trader without even looting the location I was going for. Secondly, although I don't know how much it is feasible for you, please give us models for the silenced weapons, it breaks the deep immersion of this mod quiet a bit for me and I abstain of using them for this reason.
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