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Loftus

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Posts posted by Loftus

  1. @sphereii Loftus is sorted. Oddly his github connection was throttled. No other connection was. Downloaded the mod manually and copied it over into the launchers location then "Test Mod Sync" got him sorted from there.

     

    I found something that I think is confusing. When you initially choose the mod you want and click "Install Mod" It creates the location for the files and makes a copy of the vanilla game. You can see it doing stuff with the status bar in the bottom left corner. When that finishes you would assume that your good to go. The problem is, the Mod itself isn't downloaded or installed at that point. For that to happen, you have to click "Play Mod" for a small mod that wouldn't be an issue as it would happen so fast you would hardly notice. For a mod of this size, it just sits there with no indication anything is happening. You can check your Network traffic however and see that its downloading the mod in the background.

     

    @The Lorax - thank you so much for taking the time with me today.

     

    As someone else noted, including The Lorax, the speed on GitHub seems terribly throttled. I am on a 300Mbps down / 30 Mbps up and consistently get around 8Mbps down from GitHub.

     

    I think this is playing into some file corruption that was causing my issue.

     

    Again, thanks especially to The Lorax and to sphereii and Jax for creating such wonderful mods!

  2. Hi The Lorax,

     

    Here is the hang message when starting:

     

    HandleD3DDeviceLost

    HandleD3DDeviceLost: still lost

    Skipped rendering frame because GfxDevice is in invalid state (device lost)

     

    (Filename: Line: 1254)

     

    Let me try to install Discord and get on there.

     

    Can someone point me to how to get on 7D2D Discord?

  3. Thanks sphereii - when you say 5-10 minutes, do you mean from starting to download and install mod or after that? As far as I know, I've completed the download and install and when I launch by hitting Play in the launcher, the game starts and goes to the black "loading main menu..." screen but hangs.

     

    The most recent instance I've tried to launch has been sitting at that screen for 9 minutes.

  4. Regarding a period in the seed name ...

     

    Possibly, but I don't think so. I will try once I am able to launch the game again. I can't get past the "loading main menu..." screen at this point.

     

    Anyone able to help with that?

     

    Checked the log and this is the only line I could find that's an exception:

     

    The file 'F:/7D2D/Ravenhearst/7_Day_Horde_Streamer_Edition/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!

    [Position out of bounds!]

     

    (Filename: Line: 223)

     

    What's unity?

  5. Tried a different seed "Ravenhearst2.04" and received the same NRE. The following is what's in the output.log, the last 3 lines just repeat infinitely and hangs the game:

     

    2017-11-29T21:45:31 123.245 INF Loading player data

    Exception: Item with name 'classSelection' not found in class playerMale

    at EntityAlive.CopyPropertiesFromEntityClass () [0x00000] in <filename unknown>:0

    at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <filename unknown>:0

    at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <filename unknown>:0

    at Entity.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0

    at EntityAlive.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0

    at EntityPlayer.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0

    at EntityPlayerLocal.Init (Int32 _entityClass) [0x00000] in <filename unknown>:0

    at EntityFactory.CreateEntity (.EntityCreationData _ecd) [0x00000] in <filename unknown>:0

    at GameManager+ZU.MoveNext () [0x00000] in <filename unknown>:0

    at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0

     

    (Filename: Line: -1)

     

    NullReferenceException: Object reference not set to an instance of an object

    at EntityPlayer.Start () [0x00000] in <filename unknown>:0

     

    Could it be that I am not letting the Mod Launcher complete the install? There really isn't much feedback from its UI as to when it's done, etc.

     

    Good lord, is this download massive on a very slow server? I have a 300Mbps down connection and it looks like the ModLauncher is downloading at 8Mbps. If this is a 2Gb download, it will take 35 minutes?

     

    Wow, waited and now it's hung at "Loading main menu...." Here is what the output.log says now:

     

    HandleD3DDeviceLost

    HandleD3DDeviceLost: still lost

    Skipped rendering frame because GfxDevice is in invalid state (device lost)

     

    (Filename: Line: 1254)

     

    HandleD3DDeviceLost

    HandleD3DDeviceLost: needs reset, doing it

    FullResetD3DDevice

    ResetD3DDevice

    dev->Reset

    D3Dwindow device not lost anymore

     

    .... can't get past "loading main menu..." screen ......

     

    So now there are no discernable errors reported in the output.log file, but I am still hanging at "loading main menu" screen with a cursor and music.

  6. Hi I am trying to play 2.05 but the game hangs on "Creating Player" with an error of NullReferenceException from the console.

     

    Can anyone help?

     

    Here is what the output.log file repeats over and over:

     

    NullReferenceException: Object reference not set to an instance of an object

    at EntityPlayerLocal.XIQ (Single , Vector3i ) [0x00000] in <filename unknown>:0

    at EntityPlayerLocal.isHeadUnderwater (Single shift) [0x00000] in <filename unknown>:0

    at EntityPlayerLocal.isHeadUnderwater () [0x00000] in <filename unknown>:0

    at Entity.checkIsUnderwater () [0x00000] in <filename unknown>:0

    at EntityPlayerLocal.Update () [0x00000] in <filename unknown>:0

     

    (Filename: Line: -1)

     

    Oh, and trying the seed "Ravenhearst2.05".

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