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Posts posted by Catalysm
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CSMM 1.17.0 released
Self hosters: Starting from this version, you should run the `db:migrate` script.
https://github.com/CatalysmsServerManager/7-days-to-die-server-manager/releases/tag/v1.17.0
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CSMM 1.14.5 released
Just some small stuff that didn't fit in yesterdays release
https://github.com/CatalysmsServerManager/7-days-to-die-server-manager/releases/tag/v1.14.5
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CSMM v1.14.2 released!
New feature
Added variables for random numbers and strings to be used in custom commands, hooks, cronjobs,...
Example:
addCurrency(${player.id}, ${randNum:5,10}); say "${player.name} just won the lottery and got some coins!"
More info: https://docs.csmm.app/en/CSMM/custom-commands.html#special-variables
Patch notes:
https://github.com/CatalysmsServerManager/7-days-to-die-server-manager/releases/tag/v1.14.20 -
CSMM v1.14.1 released!
Bug fixes and maintenance work
https://github.com/CatalysmsServerManager/7-days-to-die-server-manager/releases/tag/v1.14.1
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Forgot to post here yesterday but CSMM is working for A19! Make sure you grab the patch for Allocs fixes (I posted it in the announcements channel on Discord but I'm sure it's floating around in other places aswell). You will need this unofficial patch until a new update for the official fixes comes out
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A few days ago, someone requested a way for players to exchange their ingame currency into CSMM currency. That is not really supported by CSMM but Prisma had an idea on how to do it with a CSMM hook! After some regex magic and testing, we had the feature done. Looking back at it, I thought it was an excellent example on how to compose several CSMM & CPM features together to create a new, unique and powerful feature.
I explain how we built this feature here:
https://docs.csmm.app/en/CSMM/advanced-feature-guide.html
Hope you enjoy
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CSMM Updated
Fixed an issue with how CSMM extracts data from a log line when a player connects to the server. This caused all sorts of weird issues that shouldn't happen anymore
PS did you see the updated configuration examples in the docs?
https://docs.csmm.app/en/CSMM/configuration-examples.html
If you made something cool with CSMM/CPM and would like to share it, please add it to that page by clicking the link at the bottom of the article
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does csmm work with a enjin website store? if a players buys a package can it somehow send that info to csmm to give the player the items? i understand that it would somehow have to know the user on the site and to match the user on game, but im wanting to somehow have this work any ideas? ty
CSMM has no integration with enjin. CSMM does however have its own store using virtual currency.
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CSMM - Cloud hosted server manager
in Multiplayer
Posted
CSMM 1.19.1 released
https://github.com/CatalysmsServerManager/7-days-to-die-server-manager/releases/tag/v1.19.1