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EstebanLB

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About EstebanLB

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  1. Aaron, any chace to have the SeekAndDestroy modlet updated to A19?
  2. My quick anser is to set damage to 0 if the griefing is what worries you, that's easy. But if you want to achieve what you said, redo the nodes of loot groups where it appears, and for the crafting, you can alter the recipe, either set the ammount result to 0, or add an unobtainable resource to it.
  3. I would also like to see this mod updated to Alpha18. keep up the good work!
  4. So do I. I don't pick up my vehicles. They shouldn't even be buildable by hand or workstation. It should be like the block upgrading mechanic
  5. Normal relay consumes 1W, like usual, but all other electrical controllers, timed relay, pressure plates and switches consumes 0W (as they should)
  6. Wire tool is available right from the start. If a new player adquires by looting, purchasing or just stealing electrical items, it can just build a wire tool with 0 investment in the perk and, you know, do stuff with it. That's bad. I need a perk to build the simple iron tools but not for a precision steel tool
  7. Fluorecent light is not craftable but is wirable and functional, is it only available at traders? Also, industrial light consumes 7W, the others 5W, and the gigantic spotlight is 5W too. Some balance is needed there
  8. Ohhh, I just got an awesome idea. You could add some randomness to the formula. The lower the durability value, the higher the chance that the item will suddenly break or loose a big chunk of its durability, to add some challenge and a reason to carry a repair kit always with you. The problem with this, and any inventory filling need, is the current inventory system, for wich I'm elaborating a suggestion that I will post later. Change stacks and slots to weight and volume (or a combination of both).
  9. SUGESTION/BALANCE TFP, are there any plans to streamline the recipes available only to the Table Saw across all materials? IMO all block shapes should be available to all frames/blocks. (Rebar Frames for Reinforced Concrete blocks only have 3 shapes, but we can still craft all shapes by just upgrading blocks, so that limitation is trivial). Also, a wooden and metal furniture set (excluding the storage box wich should require no nails) could only be buildable in the Table Saw. As a general rule, that station should be a prerequisite for nicer decoration, allow us to craft a simple wooden fu
  10. Wooden hatches have the same HP as wooden doors, on all upgrades. Iron hatches and iron doors have different HP as expected on each level. 1000-2500 This makes wooden hatches a better alternative to woodden doors if used sideways. They even confuse the zombie AI, zombies will ignore the hatches and attack the upper block
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