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A20 Bugs
A21 Bugs
Bugs V1
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Record Comments posted by meganoth
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Stuff in vending machines gets automatically sold if it is left there for some time. Simulates activitiy of unseen NPCs just like the food vending machines that get restacked every day.
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No idea if it helps, but there are D3D errors in 2 of your 3 logfiles and it might be useful to try out SylenThunders suggestion to check out different nvidia drivers: https://community.7daystodie.com/topic/36714-game-crashes-after-stable-10-for-pc-steam/page/2/
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So far they haven't even said they could replicate the bug on their machines. Without replication they can't fix the bug and neither can they give any guess whether you need to create new worlds.
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And another possibility: There is a stability problem with intel 13 and 14gen CPUs. See
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I am just listing possibilities, eventually someone from TFP will check out your case as well. There have been other user reports about crashes, so it could be the fault of the game as well.
That reminds me of another possibility: Start the game launcher and turn of "graphics jobs" there. At least on my linux box that option, which is default on, made my game crash. It doesn't fit your case really, but it is worth a try.
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"
ERROR: SymGetSymFromAddr64, GetLastError: 'Det angivne modul blev ikke fundet.' (Address: 000001B8D0D26EE0)ERROR: SymGetModuleInfo64, GetLastError: 'Det lykkedes ikke at initialisere en DLL.' (Address: 000001B8D0D26EE0)0x000001B8D0D26EE0 ((<unknown>)) (function-name not available)"
Mmmh, the crash seems to be about a library not loading, can't imagine what that could be as it is long after starting. It could be random errors following hardware problems or problems with the RAM changing its contents randomly. After all the previous error was about network, so the errors are likely not the cause, but symptoms
Normal games are GPU-bound, 7D2D is CPU-bound. If for example your CPU has a hardware problem which shows up only if it reaches its power limits it would be only 7D2D that would show that, not necessarily those other games.
You could try to test your memory for faults and use prime95 to test your CPU. While prime95 is running, start a graphics-intensive game, that would hopefully also test your power supply.
You could check logfiles from multiple crashes if they show the same errors at the end. Totally different errors usually mean hardware, similar errors mean software problem.
If you overclocked your RAM or CPU you could also simply try to turn that off and see if that makes a difference.
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The server reports a timeout on one occasion:
"2024-08-05T12:26:32 22623.099 INF NET: LiteNetLib: Client disconnect from: 5.103.195.53:49900 / 0 (Timeout)
2024-08-05T12:26:32 22623.099 INF NET: LiteNetLib: TimeSinceLastPacket: 5010"
On the surface it looks as if the network has drop-outs. Could still be a problem of the game, but you could check if you have similar problems with other servers, i.e. try out one of the open servers. I also vaguely remember there is supposed to be an option in the games settings one could change when there were network problems. Can'tz check myself right now, but the name of the option should make it obvious.
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Do you have the same problems in a local game? The logfile seems to suggest the server is breaking up communication.More info would then be in the servers logfile.
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@wifirex If you want to continue playing the game you could try to delete the file vehicles.dat in your savegame (and optionally replace it with vehicles.dat.bak if that file is older than the error). If that doesn't help you would have to delete your player files in the savegame and recreate your character through console commands ( F1 -> cm / giveselfxp )
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@schwanz9000Shouldn't the perk then say this, like "Increases effectiveness of repair kits on vehicles by 10% of vehicle health" ? Otherwise it is extremely misleading. Even if screen space is very limited, this is only a few more characters if at all.
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I would also suggest a test with only one screen attached.
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56 minutes ago, n2n1 said:
no one will individually engage in malicious activity
That may be, but malicious groups can easily act like they were "individuals".
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Maybe Money Glitch
in Not A Bug
Posted
Items that you can't sell to the trader probably won't be bought out of the machines. Just a guess.