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Aribo

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Everything posted by Aribo

  1. Aribo

    Server Tools

    hey See https://7daystodie.com/forums/showthread.php?32862-Server-Tools&p=701573#post701573
  2. Aribo

    Server Tools

    1st, Generally with a few exceptions. You shouldnt remove files really, whilst your servers running it will most definatley cause you problems and the same goes for adding them. Consider it as you would an application install as thats what your doing here. Editing the servertoolsconfig.xml is fine as the Author states. this can be done live. several mods allow this Dont edit the main game .xmls at all with it running. 2nd you may still have that because you should also delete the servertools.bin from the games seed folder in your random gen saves I state this because you changed the mod to latest whilst the server is running so the servertools.bin and .dll wont have updated correctly at all nor will the mod Especially If you still have the mod from using it in Alpha 15. I know deletion will regenerate a new servertoolsconfig.xml file on reboot. They wont generate a new version of the .bin or .dll if they not been deleted. Especially when live as these files are already running Please correct me if am wrong on this. I hope this helps, Ari
  3. Aribo

    Server Tools

    1st, you shouldnt remove files really, whilst your servers running it will most definatley cause you problems and the same goes for adding them. Editing the mod xml is generally fine. Dont edit game .xmls at all with it running. 2nd you may still have that because you should also delete the servertools.bin from the games seed folder in your random gen saves if you changed the mod to latest whilst running then the .bin Wont have updated correctly nor will the mod
  4. Aribo

    Server Tools

    Hey Xorex, you can do this ingame too via the console - cp add rp 300
  5. Aribo

    Server Tools

    Hey D, Thank you so Much, Really Nice Work. Highly Appreacited. Changelog Everything to a T. I so respect that.
  6. Aribo

    Server Tools

    Hey Dude, The Invalids seem to be conflicting with pine seed and planted-winter pine 1m Just to let you know xD Also Is there a way to add different admin prefixes for their assigned perms. Or would you consider adding this to the tools Thanks Ari
  7. Aribo

    Server Tools

    Hey Lonestarcanuck. does your server itself not have this option in the config? Hosted? Also CBSM has the option too. Anyway if there's more done on this as per your request, bonus! For now you can simply use the stopserver cmd along with mins you'd like it to stop in. So cmd stopserver 30 will give response. The servers shutting down in 30 mins it also provides A countdown timer regularly updating in chat - A message instructing players of the stop - it gets to a min or so far from cmd completion then it saves the world and reboots the server. Thanks Ari
  8. Aribo

    Server Tools

    Hey dude although where at 3.7 now. Not sure if I told you already but cntlockers and adobe white trim corner can both be crafted at WB and still cause the invalids to ban/kick.
  9. Aribo

    Server Tools

    If its authority level. You can do a workaround on this via the normal DM selection obviously customs can have a lot more than one cmd. So for me I do cp add hubcity 10 but bare in mind this means that your players need to be set with access rights at 10. Not for there level ingame. See Valmar. he may have or know of a mod.
  10. Aribo

    Server Tools

    Hey Lonestar. Quick bit of info for ya. Noticed on another post you mentioned CBSM it kind of ties in with this too. I hope the following helps ya for the time being. You can edit the delay between uses in the servertoolsconfig.xml You can also adjust cool down on CBSM. If your using both. then I suggest Set home Delay on Tools and also time to cast a TP Home in CBSM config. I've set mine at 3 mins to cast a teleport home. Preventing players from Combat Logging and using for raid escape. I have usage at 3 days and no abuse. players are careful with its usage this way. You also mentioned using a feature grab LCB. That's in CBSM. You kind add the instruction to custom commands in servertools. Not 100% but I do believe that will work . If you wan to know how to obtain command info SOMETIMES full infos not available in the guides or wikis out there. Easy thing I do is log into default admin map allocs. look at the logfiles it shows how Servertools and others with Webpermissions like CBSM issue the command in game. this will show you what's been sent to console then I just mirror that info into the custom commands xml. Hope this helps.
  11. Aribo

    Server Tools

    Hey I've noticed a similar issue before like this myself. When adding additional Plug-ins/mods. it sometimes affects the current in place. Not sure why. if its todo with hooks or other. Anyway all I did was re-add a fresh copy of the Servertools and it worked for me.
  12. Cleaning of Cache and stored data can cause this depending on how you clear browser history and the boxes ticked or not. if you use internet options. or other history cleaner they dont always marry or maybe preserved in one instance and not the other. Which is how a set to differ from browser to browser. Its where the hidden default user folder comes in. or cache2 in your case with Firefox. I come across a similar event with it being stored in the steam overlay browser with Google. Correct. You did fix it. TO help a little further and Just to cover angles here. If the same google accounts linked to another browser or device and with most smartphones where backup options are part of the default phone setup and requirements for play store and the like. google servers pull it right through the linked browsers and devices but not instruct a push of data to the PC or Server which it doesn't by default. Regards, Ari
  13. Excellent, Am gonna wait then. Thanks. Its been a drawn out process which I had already started. To pull a fresh map from the current seed. Which I intended on running from a different IP using the leaflet map js etc. Then allowing player to see that version from within the website and only having admin access to the latest static index at the server's default. Even how far I got 3 months in was more than enough on this little venture. Thanks, for that response. Ari
  14. Aribo

    Server Tools

    Hi, is there anyway the other functions can be used in the chat or console too like disable enable true and false. also your clan manager seems to conflict with cancelling reboots. so i have to login to server every time thanks ari
  15. HI Alloc, is there a way to have the map reveal only the game detail and not the player detail. So All players can view the map but dont see bases/construction and alike?
  16. Aribo

    Server Tools

    Using servertools, allocs fixes, coppis addtions, will not put your server into the modded list. However Expansion blocks, prefab packs and direct editing of your serverconfig.xml will
  17. Aribo

    Server Tools

    You could always just used a light version of the sign from the CM
  18. Aribo

    Server Tools

    Yes and also the cntlockers do. as a quick fix remove them from the invalid items list additional to quickly get a player back on. remove ban ask player to join before they load in fully kill them, remove the item form the BP and your good.
  19. Aribo

    Server Tools

    Originally Posted by beerface Does this mod have to be updated every time a new verson of 7 days comes out, or does it just work once I get it? No only allocs require an update ever minor or major Alpha patch Originally Posted by beerface Also does using this put my server in the modded section of the server browser? Using this DOES NOT put your server to modded. If you edit your serverconfig.xml direct, that will turn your server to modded. Or if you change the game defaults way off the standard settings or by adding blocks and expansion packs. But you can add and use these tools whilst your server remains in the public list
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