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Shaenara

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Everything posted by Shaenara

  1. Thank you so much. I moved the topic there. 🙂
  2. Summary: Items such as stoves, microwaves, trash converters and refrigerators remain in an open state and cannot be closed once looted. I understand that this is, according to your help desk, a way to show the players that the item has already been looted. It is, however, very frustrating if you want to put your looted loot in such an item on your current sleeping bag (restore point) area. On restore point area, if you happen to remove all the item inside the e.g., stove it defaults to the "open door" stage, and you cannot close/use it again. Can it be repaired so that IF the item is on an active restore point (last sleeping bag etc.) that the item remains a container that can be closed and opened. If the restore point moves somewhere else, it can defer to open if there is nothing inside and closed if there are items inside. Game Version: (A21 b324) OS/Version: (Windows) CPU Model: (12th Gen Intel(R) Core(TM) i9-12900 2.40 GHz) System Memory: (32.0 GB (31.8 GB usable) GPU Model and VRAM: (nVidia GeForce 1070) Screen Resolution: (3840 x 2160) Video Settings: (Medium) Game mode: (Adventurer - Single Player) Did you wipe old saves? (Yes) Did you start a new game? (Yes) Did you validate your files? (Yes) Are you using any mods? (No) EAC on or off? Not sure Status: NEW
  3. Shaenara

    Potted Plants

    Oh my goodness, that is awesome. Thank you for pointing that out, I completely missed it 🙂
  4. That is fine for in and out play, but once you claim the lot as a home base (restore point) you need to break down that door(s) and replace them with other doors. This makes the gameplay frustrating. My suggestion is, if the lot is a current restore point area, the doors behave - via the chest on the wall - as a normal door. Once the restore point moves somewhere else it can return to its default state.
  5. Summary: Items such as stoves, microwaves, trash converters and refrigerators remain in an open state and cannot be closed once looted. I understand that this is, according to your help desk, a way to show the players that the item has already been looted. It is, however, very frustrating if you want to put your looted loot in such an item on your current sleeping bag (restore point) area. On restore point area, if you happen to remove all the item inside the e.g., stove it defaults to the "open door" stage, and you cannot close/use it again. Can it be repaired so that IF the item is on an active restore point (last sleeping bag etc.) that the item remains a container that can be closed and opened. If the restore point moves somewhere else, it can defer to open if there is nothing inside and closed if there are items inside. Game Version: (A21 b324) OS/Version: (Windows) CPU Model: (12th Gen Intel(R) Core(TM) i9-12900 2.40 GHz) System Memory: (32.0 GB (31.8 GB usable) GPU Model and VRAM: (nVidia GeForce 1070) Screen Resolution: (3840 x 2160) Video Settings: (Medium) Game mode: (Adventurer - Single Player) Did you wipe old saves? (Yes) Did you start a new game? (Yes) Did you validate your files? (Yes) Are you using any mods? (No) EAC on or off? Not sure Status: NEW
  6. Thank you very much. I understand the idea behind it now. 😁
  7. Shaenara

    Vehicles

    A suggestion: With all the awesome new vehicle textures and types etc, which I am so grateful for I would like to submit a suggestion for future updates/versions. Make it possible for us to somehow transport a vehicle of choice to inventory / sleeping bag location and the possibility to build up the vehicle and restore it working condition and drive around in it. 😁
  8. Summary: Doors (any) that opened with special key in wall mounted key chest (see attachment) do not allow for close action after opening. It is permanently opened. If I want to use the predefined building as a base, I have to bash down the door and replace it with another. It would be nice to be able to close/open the door either by clicking the door or by the key chest. Game Version: (A21 b324) OS/Version: (Windows) CPU Model: (12th Gen Intel(R) Core(TM) i9-12900 2.40 GHz) System Memory: (32.0 GB (31.8 GB usable) GPU Model and VRAM: (nVidia GeForce 1070) Screen Resolution: (3840 x 2160) Video Settings: (Medium) Game mode: (Adventurer - Single Player) Did you wipe old saves? (Yes) Did you start a new game? (Yes) Did you validate your files? (Yes) Are you using any mods? (No) EAC on or off? Not sure Status: NEW
  9. Summary: Picking up potted plants stack in inventory (which is great) but when taken out of inventory and placed in world it is always the same plant (possibly the default old one) and not the other new plant shapes and textures as originally placed in inventory. Game Version: (A21 b324) OS/Version: (Windows) CPU Model: (12th Gen Intel(R) Core(TM) i9-12900 2.40 GHz) System Memory: (32.0 GB (31.8 GB usable) GPU Model and VRAM: (nVidia GeForce 1070) Screen Resolution: (3840 x 2160) Video Settings: (Medium) Game mode: (Adventurer - Single Player) Did you wipe old saves? (Yes) Did you start a new game? (Yes) Did you validate your files? (Yes) Are you using any mods? (No) EAC on or off? Not sure Status: NEW
  10. This includes trash converters too.
  11. Stoves and microwaves remains open after looting. No option to close it again.
  12. I find that I can still loot Murky Water and clean it by cooking it. It is scarce though.
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