Yes, I did. It is a change in the items.xml
Basically, changed:
<passive_effect name="EntityDamage" operation="base_add" value="-7" tags="perkMachineGunner"/>
To have different values for different tiers of TC and BC rifles.
Here are the values in a table.
Weapon Type
Weapon Tier
value
Tactical Carbine
1
-7
Tactical Carbine
2
-4.36
Tactical Carbine
3
-1.51
Tactical Carbine
4
1.57
Battle Carbine
1
-7
Battle Carbine
2
-3.7
Battle Carbine
3
-0.07
Battle Carbine
4
3.92
In other words, the edit for Battle Carbine T4, is editing the entity damage (operation="base_add") to:
<passive_effect name="EntityDamage" operation="base_add" value="3.92" tags="perkMachineGunner"/>
If you are using the ammo bundle xml edit already, then this should be both edits in the same file.
https://pastebin.com/TjzuBEP8