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  • Problem with the protection of the trader.

    • Version: Alpha 21.1 (B16)

    There is a problem with trader protections. I was creating a custom trader and realized that the game is not sending the proper information to the client. So players can build and destroy trader to their heart's content unless they have custom "trader" prefabs in the MODS folder. It can also happen ej: If you delete trader_rekt from the game folder and enter any server you can destroy that same trader or place claim, blocks etc.

    I do not put the logs because this can be done on all servers (vanilla or not) or private mp game.






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    Summary: Trader not protected if client data is removed.

    Game Version: 21.2 (b4)

    OS/Version: Windows 11

    CPU Model: Ryzen 9 3900X

    System Memory: 32 GB

    GPU Model and VRAM: AMD RX 6800 XT 16GB

    Screen Resolution: 2560 x 1440, 144hz

    Video Settings: High/Custom. Not really relevant though.

    Game mode: Client on Dedi, not certain on map, but likely one of the pregens.


    Did you wipe old saves? Yes


    Did you start a new game? Yes


    Did you validate your files? Yes, but then I nuked the trader POI files intentionally.


    Are you using any mods? No


    EAC on or off? On


    Status: NEW


    Bug Description: If you delete the local prefab files for traders, you are free to build and destroy on them for the most part. The protected area that the traders exist in seems to still be invulnerable though. 


    Detailed steps to reproduce the bug:

    1) Delete trader prefab files from local client.

    2) Join dedi or other mp client.

    3) @%$# around in trader.


    Actual result: You are able to build and destroy inside the trader area. I was even able to plop my LCB down in the area. 


    Expected result: For the trader to be protected.

    Link to Pastebin Output Log: 
    Mono path[0] = 'D:/Games/SteamGames/steamapps/common/7 Days To Die/7DaysToDie_Da - Pastebin.com


    You can see in this image where I have destroyed the deco items and replaced them with my bedroll. I have also knocked out the door on the right side of the room, and placed my LCB.


    Oh, do also note that I was expelled from the trader when it closed. However, I was able to break down part of one of the doors and walk back in for a minute before it kicked me out again.

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    just to add my two cents... I'm 99% sure that this is already being exploited.


    The bug description sounds exactly like the problems on the TFP public server in july:

    Trader Joel had destroyed terrain inside his compound (e.g. due to explosions), workbenches were placed down, the door to his private rooms was open and more.

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