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  • Terrain collapse at specific location in a 10k RWG map.


    Beelzybub
    • Version: V1.0 (b333)

    Summary: If you interact with the terrain at a specific location, the terrain collapses one block.
    This happened first on a MP server, and I was able to repro in SP multiple times.

     

    Game Version: (V1.0 b333)

    OS/Version: Windows SP and Windows MP on a Linux Server

    CPU Model: Intel i7 13700k

    System Memory: 32Gb

    GPU Model and VRAM: GTX 1060 6 GB

    Screen Resolution: 1920x1080

    Video Settings: Medium
     

    Game mode:  SP & Client on Dedi


    Map: Random World Generation seed name: Beelzy1
     

    Did you wipe old saves? No

     

    Did you start a new game? Yes

     

    Did you validate your files? Yes

     

    Are you using any mods? No
    Did you try to reproduce without mods? Yes

     

    EAC on or off? either

     

    Bug Description: Terrian collapses one block in a circle if you interact with the ground.
    For example, looting a bag, opening a birdsnest, or punching a bush.

     

    Detailed steps to reproduce the bug:

    1) Using advanced RWG create a world with these settings:
    <MapInfo>
      <property name="Scale" value="1" />
      <property name="HeightMapSize" value="10240,10240" />
      <property name="Modes" value="Survival,SurvivalSP,SurvivalMP,Creative" />
      <property name="FixedWaterLevel" value="false" />
      <property name="RandomGeneratedWorld" value="true" />
      <property name="GameVersion" value="V.1.0.333" />
      <property name="Generation.Seed" value="Beelzy1" />
      <property name="Seed" value="1865996594" />
      <property name="Generation.Towns" value="Many" />
      <property name="Generation.Wilderness" value="Many" />
      <property name="Generation.Lakes" value="Many" />
      <property name="Generation.Rivers" value="Default" />
      <property name="Generation.Cracks" value="Default" />
      <property name="Generation.Craters" value="Default" />
      <property name="Generation.Plains" value="4" />
      <property name="Generation.Hills" value="4" />
      <property name="Generation.Mountains" value="2" />
      <property name="Generation.Forest" value="14" />
      <property name="Generation.BurntForest" value="14" />
      <property name="Generation.Desert" value="22" />
      <property name="Generation.Snow" value="19" />
      <property name="Generation.Wasteland" value="24" />
    </MapInfo>

    2) Enter the world and go to 3440 West & 1736 North.

    3)Punch around on the ground there till it collapses.

     

    Actual result: Top layer of terrain collapses.

     

    Expected result: Terrain does not collapse.

    Link to Pastebin Output Log:
    https://pastebin.com/9CbeFerE

     

    Link to YouTube Video:

     


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