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The Return of the Zombie Loot


Kubikus

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ok so im trying to do this but im getting only ammno when doing this ill post the code that ive got here and see if some one can help me balence this and get it working right to where the prob work correctly

 

 

 

code

 

<configs>

<insertAfter xpath="/lootcontainers/lootgroup[@name=BuriedStashChest]" >

<lootgroup name="A17drops">

<item group="cannedfood" count="1,2" prob="2"/>

<item name="drinkJarBeer" count="1,3" prob=".8"/>

<item name="drinkJarBoiledWater" count="1,4" prob="1.5"/>

<item group="books" prob="1"/>

<item name="resourceCandleStick" count="1,2" prob="1"/>

<item name="resourceForgedIron" count="1,8" prob="0.5"/>

<item name="resourceForgedSteel" count="1,8" prob="0.5"/>

<item group="tools" prob="1"/>

<item group="rareTools" prob=".5"/>

<item group="ironArmor" prob=".5"/>

<item group="steelArmor" prob=".3"/>

<item group="militaryArmor" prob=".3"/>

<item group="clothes"/>

<item group="warmClothes" prob=".3"/>

<item group="ammo" prob=".05"/>

<item group="weaponsPistol+ammo" prob="0.8"/>

<item group="weaponsMagnum+ammo" prob="0.15"/>

<item group="weaponsAnyShotguns+ammo" prob=".8"/>

<item group="weaponsHuntingRifle+ammo" prob=".5"/>

<item group="weaponsMilitaryGuns+ammo" prob=".15"/>

<item name="gunCompoundBow" prob="0.4"/>

<item name="nightvisionGoggles" prob="0.2"/>

<item name="casinoCoin" count="10,110" prob="1"/>

<item name="oldCash" count="20,100"/>

<item name="drugHerbalAntibiotics" count="1,2" prob="0.2"/>

<item group="rareMedicine" prob="0.3"/>

<item name="drugPainkillers" count="1,2" prob=".5"/>

<item name="drugVitamins" count="1,2" prob=".7"/>

<item group="treasureMaps" count="1" prob="0.1"/>

<item group="questChallenge" count="1" prob="0.1"/>

</lootgroup>

</insertAfter>

 

<append xpath="/lootcontainers" >

<lootcontainer id="111" count="1,2" size="6,2" destroy_on_close="false" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="baseTemplate">

<item group="junk" prob="0.98"/>

<item group="A17drops" prob="0.02"/>

</lootcontainer>

</append>

</configs>

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ok so im trying to do this but im getting only ammno when doing this ill post the code that ive got here and see if some one can help me balence this and get it working right to where the prob work correctly

 

 

 

code

 

<configs>

<insertAfter xpath="/lootcontainers/lootgroup[@name=BuriedStashChest]" >

<lootgroup name="A17drops">

<item group="cannedfood" count="1,2" prob="2"/>

<item name="drinkJarBeer" count="1,3" prob=".8"/>

<item name="drinkJarBoiledWater" count="1,4" prob="1.5"/>

<item group="books" prob="1"/>

<item name="resourceCandleStick" count="1,2" prob="1"/>

<item name="resourceForgedIron" count="1,8" prob="0.5"/>

<item name="resourceForgedSteel" count="1,8" prob="0.5"/>

<item group="tools" prob="1"/>

<item group="rareTools" prob=".5"/>

<item group="ironArmor" prob=".5"/>

<item group="steelArmor" prob=".3"/>

<item group="militaryArmor" prob=".3"/>

<item group="clothes"/>

<item group="warmClothes" prob=".3"/>

<item group="ammo" prob=".05"/>

<item group="weaponsPistol+ammo" prob="0.8"/>

<item group="weaponsMagnum+ammo" prob="0.15"/>

<item group="weaponsAnyShotguns+ammo" prob=".8"/>

<item group="weaponsHuntingRifle+ammo" prob=".5"/>

<item group="weaponsMilitaryGuns+ammo" prob=".15"/>

<item name="gunCompoundBow" prob="0.4"/>

<item name="nightvisionGoggles" prob="0.2"/>

<item name="casinoCoin" count="10,110" prob="1"/>

<item name="oldCash" count="20,100"/>

<item name="drugHerbalAntibiotics" count="1,2" prob="0.2"/>

<item group="rareMedicine" prob="0.3"/>

<item name="drugPainkillers" count="1,2" prob=".5"/>

<item name="drugVitamins" count="1,2" prob=".7"/>

<item group="treasureMaps" count="1" prob="0.1"/>

<item group="questChallenge" count="1" prob="0.1"/>

</lootgroup>

</insertAfter>

 

<append xpath="/lootcontainers" >

<lootcontainer id="111" count="1,2" size="6,2" destroy_on_close="false" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="baseTemplate">

<item group="junk" prob="0.98"/>

<item group="A17drops" prob="0.02"/>

</lootcontainer>

</append>

</configs>

 

 

 

i should also mention im getting only amno and not just amno stuff like steel arrows

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i should also mention im getting only amno and not just amno stuff like steel arrows

 

Funny you mention this because I was just thinking how its weird that Im only getting ammo in small amounts from bag drops. The thing is though, Im using a personalized version of this mod and have doctored the loot list down to just a handful of items. Theoretically for ammo only to be dropping, let alone several times in a row, makes me think there is something further back down the road wrong and not anything with this particular mod.

 

Anyone else noticing this or something similar with the zombie loot bags?

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