GermanPatriot Posted July 18, 2018 Share Posted July 18, 2018 Game Type: Offline/Online (private) Map Type: RWG/Navezgane Seed/Save Name: different Disk or Digital: digital DLC: no Character: different Difficulty: different Run: different Aggression: different Day length: different Drop On Death: different Enemy memory: different Enemy Spawning: different Block durability: different Loot respawn time: no respawn Loot abundance: 25% Airdrops: off 24 hour cycle: different In-game Day: different Installed Game Location (Console / HDD): console Remaining Space in install Location: >100 GB Platform: PS4 It happens very, very rarely. But as far as I can remember it happened not too close to clay deposits (Clare supposed that). Sometimes when I block doors with wood frames to keep the bad guys out, one block dissapears and another one needs to be placed to make the previous one appear. Those blocks are not at their spots, cannot be picked up, destroyed or climbed. Also no other blocks can be placed on top of those "invisible" blocks. Link to comment Share on other sites More sharing options...
Clare Posted July 19, 2018 Share Posted July 19, 2018 Hi GermanPatriot, Thank you for taking the time to report these details - I really appreciate it Sounds very similar to the issue with building around clay deposits, although I thought you could walk on those blocks... I could be wrong though, I'll need to check. I will ask the team to keep an eye out for this kind of behavior to see if it crops up for them outside of the clay deposit areas to be sure. If you notice it happening again, please let me know. Thanks again, Clare Link to comment Share on other sites More sharing options...
Clare Posted July 23, 2018 Share Posted July 23, 2018 Hi GermanPatriot, I was wondering if it would be possible to narrow down some settings for the team to help with testing? I understand the settings have varied, but even one case would give us a good starting point. Thank you, Clare Link to comment Share on other sites More sharing options...
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