Darkstardragon Posted May 4, 2018 Share Posted May 4, 2018 A few people were asking if it was possible to make a mod where the player could be a zombie. I found this interesting but ultimately not as interesting as the player being a vampire. More gameplay potential. So i asked a sphere about some mechanics and voila, vampire mod. https://drive.google.com/open?id=1NS-2_PFlSKBgOAk05PiDdGu6-dr3l1yi Main features(think about lore regarding vampires): you must drink blood to survive, animal will do in a pinch but human is much better human blood and blood bags have powerful buffs craft a coffin to mark your base and respawn, in a dark place because..... sunlight will burn you, thankyou sphere for that mechanic, the light level is adjustable in the xml sunscreen spf100 will protect you for a while popnpills and other places where you can find blood packs and sunscreen are vital to your survival weather survival is off because, well, youre a vampire(thanks jax) vampire claws and nightvision craftable and repairable with human blood and blood packs(thanks khaine for the invis hand item) vampire claws can take down a human or regular zombie fairly quickly lots of human npcs to harvest blood from some npcs will attack on sight, recognizing you for what you are, others will fight back if attacked zombies find vampires quite tasty anything you attempt to ingest other than blood is harmful bandages and first aid kits are only helpful to stop bleeding there are a few human enclaves, approach with caution trader pois are out, only a few wandering traders most vanilla items and recipes remain, how useful some are to vampires is questionable a few custom entites/decos(thanks gup and xyth) bats will provide a helpful buff when they "attack" you icons and resources are not for reuse Link to comment Share on other sites More sharing options...
zLoki Posted May 5, 2018 Share Posted May 5, 2018 A few people were asking if it was possible to make a mod where the player could be a zombie. I found this interesting but ultimately not as interesting as the player being a vampire. More gameplay potential. So i asked a sphere about some mechanics and voila, vampire mod. Adjusting a few things and couple more to add but link will be up in a couple days hopefully. Main features(think about lore regarding vampires): you must drink blood to survive, animal will do in a pinch but human is much better human blood and blood bags have powerful buffs craft a coffin to mark your base and respawn, in a dark place because..... sunlight will burn you, thankyou sphere for that mechanic, the light level is adjustable in the xml sunscreen spf100 will protect you for a while popnpills and other places where you can find blood packs and sunscreen are vital to your survival weather survival is off because, well, youre a vampire(thanks jax) vampire claws and nightvision craftable and repairable with human blood and blood packs(thanks khaine for the invis hand item) vampire claws can take down a human or regular zombie fairly quickly lots of human npcs to harvest blood from some npcs will attack on sight, recognizing you for what you are, others will fight back if attacked zombies find vampires quite tasty anything you attempt to ingest other than blood is harmful bandages and first aid kits are only helpful to stop bleeding there are a few human enclaves, approach with caution trader pois are out, only a few wandering traders most vanilla items and recipes remain, how useful some are to vampires is questionable a few custom entites/decos(thanks gup and xyth) Playing as a vampire you say? Drinking the blood of z's and other npc's to survive? I'm in! Link to comment Share on other sites More sharing options...
Darkstardragon Posted May 5, 2018 Author Share Posted May 5, 2018 Link will be up tonight No drinking blood of zombies, only humans and animals Link is up Link to comment Share on other sites More sharing options...
Darkstardragon Posted May 6, 2018 Author Share Posted May 6, 2018 Enjoy ZLoki, any feedback would be appreciated. was just playin with some buds and bloodbag file wasnt included properly here is xml you have to sub in items xml will change the download tomorrow <item id="662" name="bloodBag"> <property name="Meshfile" value="Items/Misc/sackPrefab" /> <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab" /> <property name="Material" value="organic" /> <property name="Stacknumber" value="5" /> <!-- STK resource --> <property name="EconomicValue" value="5" /> <property name="EconomicBundleSize" value="1" /> <property name="SellableToTrader" value="false" /> <property name="HoldType" value="45" /> <property class="Action1"> <property name="Class" value="Eat" /> <property name="Delay" value="1.0" /> <property name="Use_time" value="..." /> <property name="Gain_health" value="100" /> <property name="Gain_stamina" value="100" /> <property name="Gain_wellness" value="1" /> <property name="Gain_food" value="100" /> <property name="Gain_water" value="100" /> <property name="Sound_start" value="player_drinking" /> <property name="Buff" value="splint,cured,speedBoost" /> <property name="Debuff" value="infection,infection1,infection2,infection3,dysentery,dysentery2,bleeding,arrowCriticalBleedout" /> </property> <property name="ActionSkillGroup" value="Medicine" /> <property name="CraftingSkillGroup" value="craftSkillScience" /> <property name="CraftingIngredientExp" value="3" /> <property name="Group" value="Science" /> <property name="ActionExp" value="10" /> </item> Link to comment Share on other sites More sharing options...
huannan5300 Posted September 10, 2018 Share Posted September 10, 2018 hi Survivors also shed blood at night. Link to comment Share on other sites More sharing options...
Proteus12 Posted October 25, 2018 Share Posted October 25, 2018 Vampire catches fire at night There is no sun at night as it will catch fire at night Please correct this not catch fire at night I really liked the mod could add more bufer more weapons and more vampire outfits The NPS are very strong 50 meters they kill me:fencing: #Proteus:spy: Link to comment Share on other sites More sharing options...
Darkstardragon Posted October 27, 2018 Author Share Posted October 27, 2018 Vampire catches fire at night There is no sun at night as it will catch fire at night Please correct this not catch fire at night I really liked the mod could add more bufer more weapons and more vampire outfits The NPS are very strong 50 meters they kill me:fencing: #Proteus:spy: Please see the post in mods, andreden has rebuilt the mod, the mechanic for burning in daytime, not at night works now. Plan is to add more stuff like unique items etc. Its up to andreden now as i am not working on the mod any longer. Link to comment Share on other sites More sharing options...
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