Blight Posted April 26, 2018 Share Posted April 26, 2018 Hello, is it possible to add: "<property name="ParticleOnSpawn" value="ParticleEffects/RadiatedParticlesOnMesh" param1="SetShapeToMesh0"/>" to a uma model? Works on animals or vanilla zombies but not for custom zombies :/. Link to comment Share on other sites More sharing options...
KhaineGB Posted April 26, 2018 Share Posted April 26, 2018 I haven't found a way yet. The feral eyes don't work either. I just made my rad UMA zombies have green skin instead. Link to comment Share on other sites More sharing options...
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