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Does change sg GameDifficulty in commandline immediately?


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I wanted to test different settings in singleplayer for our incoming 7days2die-LAN.


My approach was to set "sg GameDifficulty 0" vs "sg GameDifficulty 5" to compare how many bolt headshots I have to hit for the same Zombie with the same game state as well. Unfortunately it didn't change anything. Regarding to this page I'm surprised: https://7daystodie.gamepedia.com/Difficulty . IMO that can have been for two reason. The commands didn't really apply to the game immediately or the gamestage calculation has much more impact than the GameDifficulty itself for the damage calculation.


Maybe everything is wrong what I'm talking about. Can someone explain me whats happend?

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