JVOSS18 Posted March 31 Share Posted March 31 Any word on the number of players available on console? Also, any plans on servers? Link to comment Share on other sites More sharing options...
SylenThunder Posted April 1 Share Posted April 1 Initially only four players just like the current version. Later it will be the same as PC with eight players and cross-platform play will be supported so you would be able to connect to PC hosted servers. There will not likely be a dedicated server client for the console. Link to comment Share on other sites More sharing options...
JVOSS18 Posted April 1 Author Share Posted April 1 Is this because of the lower memory on the Xbox S? Or just part of the plan? 20 minutes ago, SylenThunder said: Initially only four players just like the current version. Later it will be the same as PC with eight players and cross-platform play will be supported so you would be able to connect to PC hosted servers. There will not likely be a dedicated server client for the console. Link to comment Share on other sites More sharing options...
SylenThunder Posted April 1 Share Posted April 1 10 hours ago, JVOSS18 said: Is this because of the lower memory on the Xbox S? Or just part of the plan? Most likely it is because of the limited hardware across all consoles. All three of them are lacking in RAM because it is shared with the GPU. Series S also has a third of the processing power of the X or the PS5. When the devs say they have had to move worlds to get optimization done to the point where it is playable on the consoles, they aren't kidding. Though the specs look similar to a current mid-range PC on paper, not having a dedicated GPU with dedicated memory puts some huge limitations on how well they are actually able to perform. You end up with something comparable to a mid-grade laptop with inbred graphics. Link to comment Share on other sites More sharing options...
JVOSS18 Posted April 1 Author Share Posted April 1 2 hours ago, SylenThunder said: Most likely it is because of the limited hardware across all consoles. All three of them are lacking in RAM because it is shared with the GPU. Series S also has a third of the processing power of the X or the PS5. When the devs say they have had to move worlds to get optimization done to the point where it is playable on the consoles, they aren't kidding. Though the specs look similar to a current mid-range PC on paper, not having a dedicated GPU with dedicated memory puts some huge limitations on how well they are actually able to perform. You end up with something comparable to a mid-grade laptop with inbred graphics. Thanks for the info. Link to comment Share on other sites More sharing options...
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