Jump to content

New game settings For Gold and Console


Adam the Waster

Recommended Posts

"The ability to create your own apocalypse" Updated!

settings that allow you to change more for your game to play as you want and some changes to others. Stuff that Would Go Good For Gold and Consoles. a more accessible way to change things in-game Without either mod or Changing XML Files. 

Difficulty   

Spoiler

One of the Few things that would Change is Difficulty, it makes not only Zombies, Bandits and animals, Infections, Sickness Injurers AND your Death penalty  
Ether easier or Harder 

  • Scavenger: the EASY mode, zombies/Bandits/Animals dealing less damage and you deal more, Infection has a 2-hour timer, food/Water fills you much more, and Diseases/injuries are much harder to get. XP Penalty on death is much Lower.
     
  • Adventurer: Everything is normal, Zombies/Bandits/Animals deal Normal damage, Infection is still 2-hours, Food/water is Normal, and Diseases/Injuries are normal. XP Penalty on death is normal,
     
  • Nomad: slightly harder, Zombies/bandits/Animals deal Very slightly more damage, Infection is 1 hour and 30, Food/water is again Normal But Diseases/Injuries are slightly easier to get, XP penalty on death is slightly higher.
     
  • Warrior: Show off?, Zombies/Bandits/Animals deal more damage and zombies take less damage, Infection is 1 hour and stacks Much faster, you need a bit more Food/Water, and healing items are Slightly less. Injuries are more Punishing and common but disease is much easier to get. XP penalty on Death is More and you lose Stats by -1 until you get your XP back
     
  • Survivalist: Kids don't try this at Home!, Zombies/Bandits/Animals deal much more damage and zombies have much MORE health, Infection is 30 minutes and Stacks Much faster, Food and Water you will need much more to Live or suffer effects, Injuries are at the Max and Last and are more Punishing. and Sickness is to the Max! eating/drinking something bad will Cost you! Even Normal Cooked food/water can make you sick but is a low chance. XP penalty on death is Almost 75% and you Lose -2 Stats until you gain it back. 
     
  • Insane: Your one Crazy mothaf-, Zombies/Bandits/Animals deal EVEN MORE DAMAGE, and Zombies have EVEN MORE HP and heal slightly, Infection is 15 minutes and it Stacks EVEN more. More Food and Water is to live or suffer Even harsher effects, Injuries are the same as Survivalist and Sickness is also the same, THE MAX!, XP penalty is ALL XP and -3 levels, you gain them back once you gain it back.  

Standard Options:

Spoiler



Wandering Horde Amount: (None, Low, Mid, High, Very High, Insane) This changes how Often you see hordes

Wandering Horde Scale: (Very Low, Low, Mid, High, Very High, Insane) This changes how Many zombies are In a Horde

 

Zombie Spawn % (None, Very low, Low, Normal, High, Very high) it changes the game's XML Files for you or if your on Console it will do it. so if you don't want zombies, FOR SOME REASON, you can, or if you want Tons of wild zombies, YOU CAN as WELL. (This also affects the city and wasteland, Not Quest)

 

Animal Spawn %( None, Very low, Low, Normal, High, very high) allows you to either have more or fewer animals Or if you're a Madman. NO ANIMALS (Does not affect zombie animals)

 

NPC/Bandit Spawn% (None, Very low, Low, Normal, High, Very High) Allows you to play like the Old days or have to fight tonnes of humans (This doesn't affect quest or Story base areas)

 

Modded/Advanced settings

Spoiler

Zombie kills (Normal, No headshot Multiplier Headshots only, Headshots only no Multiplier, Limbs only(Cap is 3)You can either have it so its classic headshots only, you can have it to be normal but the head can take an Equal amount of damages as the rest of the body, Or you have to go for many of the limbs in order to kill so you can have a zombie running at you with no head and no arm but you need to break one more limb in order to kill it. (Cap is 3)

Inflation: 
(Normal, High, Very High, Extreme) This affects the price of traders, goes up by % let's take candy for example. High, candy will cost 600 dukes, very high 900 dukes, Extreme is 1200 dukes... insert joke about inflation 

 

Zombie Spawn Scale: (Normal, High, Extreme, Wasteland) This allows other types of zombies to spawn in the wild, Like High allows stuff like soldiers, burning zombies, and Spiders to spawn in the Pine Forest, and Extreme allows stuff like Mutated zombies and Cops to spawn in the forest, Wasteland allows everything to spawn in every Biome Equally so you will get everything, from zombie dogs, Vultures, Wights, and radioative zombies in the Forest. (All are Increased at night)

Gamestage Multiplier (
Lower, Normal, High, Very High, Extreme) This will either increase or decrease the amount of "Gamestage" you will get. Low lowers it by 50%, High Increases to 50%, very High goes to 100% and Extreme is 175%

 

Weather Difficulty: (None, Low, Normal, High, very high, Extreme) This increases the effect of the new weather for alpha 22 (whatever its going to be) So you get colder/hotter faster or Slower 
 

Weather: (Clear, Normal, High, Extreme) Changes the XML files for you, ether gives Clear skys, Normal Looking weather, Or how it is now where it rains and fogs every 30 seconds!

"Heat" % (None, Normal, High, Very High, Extreme) Ether can either get rid of it or Increase the Heat%. High is 25% more, Very high is 50% more, and Extreme is 75%
Causes are Mining, Fires, Breaking blocks, (Glass, iron being the highest), Shooting, explosives, Alarms/Sirens, Driving, and Honking horns.

 

Wild Screamer Spawns (None, Horde night only, POI only, Spawn Everywhere) This allows you to have screamers spawn ether on horde night to add more to the horde, Add some to POIs (Very rare and will Die after screaming 3 times and are pretty hard to wake up AND Snore Loudly), Or to spawn in the wild (very rare and will Scream 3 times before it dies) This Will NOT Stop them spawning with "Heat"

 

WORLD SETTINGS MUST BE USED IN WORLD EDITOR, NOT FOR NAVEZGANE

Spoiler

Trader spawn (Only one of each, 2 of Each or 3 of each)

 


 

 

Edited by Adam the Waster (see edit history)
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...