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"Return damage" as an armor mod, is it possible?


calaverinha

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I want a thorns/return damage type of mod, to use in armor slots. It should be like, every time a zombie hits me, they take X damage (the more mods you have slotted in your armor, more is the damage returned). I've tried to mess around with mods but I can only buff/nerf them, and not do my own creations :(

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In case someone else wants something like this:

 

<effect_group>

<triggered_effect trigger="onOtherAttackedSelf" target="other" action="ModifyStats" stat="Health" operation="subtract" value="X"/></effect_group>

 

X being the ammount of damage returned you want. This worked for me.

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