Subject4056 Posted January 6 Share Posted January 6 I've got in my mod appends for each medical item that look like: <append xpath="/items/item[@name='medicalAloeCream']"> <effect_group tiered="false"> <requirement name="HasBuff" buff="buffInjuryAbrasion"/> <triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="AS_physician_XP" operation="add" target="self" value="100"/> <triggered_effect trigger="onSelfPrimaryActionEnd" action="ShowToolbeltMessage" message="Scored hit for physician"/> <triggered_effect trigger="onSelfPrimaryActionEnd" action="CVarLogValue" target="self" cvar="AS_physician_XP"/> </effect_group> <effect_group tiered="false"> <triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="AS_physician_XP" operation="add" target="self" value="5"/> <triggered_effect trigger="onSelfPrimaryActionEnd" action="ShowToolbeltMessage" message="Scored hit for physician"/> <triggered_effect trigger="onSelfPrimaryActionEnd" action="CVarLogValue" target="self" cvar="AS_physician_XP"/> </effect_group> <effect_group > <triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buff_physician_level_check"/> </effect_group> </append> Basically, I modify some cvars when the item is used. The effects trigger as expected but medical items no longer stack. I tried re-adding the Stacknumber property at the end of each append but that did not fix the issue. Does anyone know what is going on here? Link to comment Share on other sites More sharing options...
bdubyah Posted January 6 Share Posted January 6 At a glance I'd say it's likely because your last effect group isn't set to tiered="false" like the rest. Link to comment Share on other sites More sharing options...
Subject4056 Posted January 6 Author Share Posted January 6 Adding tiered="false" fixed it, thanks! Link to comment Share on other sites More sharing options...
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