Slingblade2040 Posted June 6, 2022 Share Posted June 6, 2022 Will there ever be end game quests through max faction traders? Like helping create settlements at specific PoI locations that are tier 5s and as we keep doing that quest location by killing zombies or donating blocks and crafting stations to the traders it helps build up that location until it turns into a settlement that unlocks NpCs who unlock more quests for medical supplies, food, resources or killing zombies, bandits or the dukes army. Also to further entice people to unlock all the settlements each one can be tied to whatever that trader specializes in which then unlocks settlement only schematics to craft end game weapons, armor, food, medications and cars. 2 Link to comment Share on other sites More sharing options...
karenheit451 Posted July 27, 2022 Share Posted July 27, 2022 (edited) Good idea - I think the mid-end game could be ratcheted up a notch in terms of story or options. I had an idea that there might be a 'big bad' in an area, and that after a boss fight defeating the 'big bad', then the area/POI could be settled by NPCs and no more Zs would respawn. Wouldn't stop roaming hordes or horde night if the player tried to make a base there. I like your idea too. Maybe do both? I just read another person's excellent idea about unique quest items. Maybe if the player unlocks a settlement they get a special something - weapon, armor, access to a resource? That would add to it, also, I think. Edited July 27, 2022 by karenheit451 (see edit history) Link to comment Share on other sites More sharing options...
slim Posted August 13, 2022 Share Posted August 13, 2022 I had a similar idea. However with smaller poi's locations. They are alot more of them that could be more easily converted. Link to comment Share on other sites More sharing options...
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