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Possible Archetype error?


pepe_silvia

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Hi all,

 

Love the game, but can't play it. When I do a fresh install and try to create a new game, I get prompted to create a character or pick one from the pre-made list. Either choice I choose, it throws a lot of errors at me as soon as I hit create. 

 


2022-04-27T20:51:25 81.919 ERR [XUi] Error while updating window group 'archetypes':
2022-04-27T20:51:25 81.920 EXC Object reference not set to an instance of an object
  at XUiC_ArchetypeDnaList.Update (System.Single _dt) [0x00118] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiController.Update (System.Single _dt) [0x0004f] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiC_ArchetypesWindowGroup.Update (System.Single _dt) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
XUi:OnUpdateDeltaTime(Single)
XUiUpdater:Update()
XUiUpdateHelper:LateUpdate()

 

 

Troubleshooting steps taken so far:

- Reinstalled the game

- Deleted saves from appdata\roaming\7DaysToDie\

- I originally thought it might be graphics based, so I switched video cards and drivers

- Added steam folder and appdata\roaming folder to antivirus exclusion

 

I originally also noticed a message about not being able to load the profiles.sdf file, but since I've allowed that folder in the antivirus, I haven't noticed it again. I reinstalled after allowing it.

 

The rest of this post is just a log of a freshly installed game booting up, then me trying to create a new game, and the logs showing the errors as soon as I try to create the new character.

 

 

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488)
    Vendor:   
    VRAM:     8043 MB
    Driver:   30.0.15.1259
Begin MonoManager ReloadAssembly
- Completed reload, in  0.623 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.761000 ms
2022-04-27T20:50:03 0.028 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit
2022-04-27T20:50:03 0.029 INF System information:
2022-04-27T20:50:03 0.030 INF    OS: Windows 10  (10.0.19044) 64bit
2022-04-27T20:50:03 0.030 INF    CPU: AMD Ryzen 7 1700 Eight-Core Processor  (cores: 16)
2022-04-27T20:50:03 0.030 INF    RAM: 32704 MB
2022-04-27T20:50:03 0.030 INF    GPU: NVIDIA GeForce RTX 3070 (8043 MB)
2022-04-27T20:50:03 0.034 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2022-04-27T20:50:03 0.067 INF Last played version: Alpha 20.4
2022-04-27T20:50:03 0.068 INF Local UTC offset: -6 hours
2022-04-27T20:50:03 0.096 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\durba\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-04-27__20-49-46.txt
2022-04-27T20:50:03 0.114 INF [Platform] Init
2022-04-27T20:50:03 0.173 INF [Platform] Using native platform: Steam
2022-04-27T20:50:03 0.176 INF [Platform] Using cross platform: EOS
2022-04-27T20:50:03 0.176 INF [Platform] Using server platform: Steam
2022-04-27T20:50:03 0.176 INF [Platform] Using server platform: XBL
2022-04-27T20:50:03 0.184 INF Starting PlayerInputManager...
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2022-04-27T20:50:04 0.443 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2022-04-27T20:50:04 0.460 INF [Platform] Initializing Steam
2022-04-27T20:50:05 1.399 INF [Steamworks.NET] SteamAPI_Init() ok
2022-04-27T20:50:05 1.405 INF Not running in Big Picture Mode, no on-screen keyboard available
2022-04-27T20:50:05 1.405 INF [Platform] Initializing EOS
2022-04-27T20:50:05 1.763 INF [EOS] Initialize: Success
2022-04-27T20:50:05 1.915 INF [Platform] Initializing XBL
2022-04-27T20:50:05 2.099 INF Localization language from platform: english
2022-04-27T20:50:05 2.102 INF Texture quality is set to 0
2022-04-27T20:50:05 2.103 INF Precaching...
2022-04-27T20:50:05 2.105 INF Precaching file: 7DaysToDie_Data/resources.assets
2022-04-27T20:50:06 2.825 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2022-04-27T20:50:06 2.828 INF Precaching file: Data/Bundles/blocktextureatlases
2022-04-27T20:50:06 3.194 INF Precaching file: Data/Bundles/terraintextures
2022-04-27T20:50:07 3.593 INF Precaching done
2022-04-27T20:50:13 9.902 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.898200 ms
2022-04-27T20:50:13 9.952 INF [GSM] Singleton Initialized...
2022-04-27T20:50:13 9.964 INF Awake IsFocused: True
2022-04-27T20:50:13 9.964 INF Awake
2022-04-27T20:50:13 10.012 INF Occlusion: Awake
2022-04-27T20:50:13 10.022 INF ApplyAllOptions streaming budget 7238.7 MB
2022-04-27T20:50:13 10.023 INF ApplyAllOptions current screen 2560 x 1440, 165hz, window 2560 x 1440, mode FullScreenWindow
2022-04-27T20:50:13 10.023 INF Texture quality is set to 0
2022-04-27T20:50:13 10.024 INF ApplyTextureFilter 2, AF Enable
2022-04-27T20:50:13 10.025 INF ApplyTerrainOptions 2
2022-04-27T20:50:13 10.177 INF [MODS] No mods folder found
2022-04-27T20:50:13 10.189 INF Permissions file 'serveradmin.xml' not found, creating.
2022-04-27T20:50:14 10.216 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.218 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.218 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.219 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.220 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.220 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.220 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.220 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.221 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.222 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.222 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.223 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.229 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
2022-04-27T20:50:14 10.282 INF GameSense server not found (no props file), disabling
2022-04-27T20:50:14 10.282 INF Awake done in 318 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5860.
Total: 12.879500 ms (FindLiveObjects: 0.223500 ms CreateObjectMapping: 0.126900 ms MarkObjects: 12.479600 ms  DeleteObjects: 0.049000 ms)

2022-04-27T20:50:14 10.498 INF [XUi] Instantiating XUi from default prefab.
2022-04-27T20:50:14 10.507 INF [XUi] XUi instantiation completed in 7 ms
2022-04-27T20:50:14 10.764 INF [XUi] Loading XUi asynchrnously
2022-04-27T20:50:14 10.785 WRN No culture info found for given name: cultureInfoName
2022-04-27T20:50:14 10.937 INF Reloading serveradmin.xml
2022-04-27T20:50:14 10.937 INF Loading permissions file at 'C:\Users\durba\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-04-27T20:50:14 10.949 INF Loading permissions file done.
2022-04-27T20:50:15 11.460 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
2022-04-27T20:50:15 11.502 INF [XUi] Parsing all window groups completed in 679 ms total.
2022-04-27T20:50:15 11.628 INF [GSM] GameSparks Connected
2022-04-27T20:50:16 12.949 INF [XUi] Initialized all window groups completed in 788 ms total.
2022-04-27T20:50:16 13.005 INF [GSM] Skipping me
2022-04-27T20:50:17 13.300 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2022-04-27T20:50:18 14.388 INF Loaded (local): rwgmixer
2022-04-27T20:50:18 14.486 INF Loaded (local): archetypes
2022-04-27T20:50:18 14.508 INF Loaded (local): color_mappings
2022-04-27T20:50:18 14.532 INF Loaded (local): loadingscreen
2022-04-27T20:50:18 14.539 INF WorldStaticData.Init() needed 2.000s
2022-04-27T20:50:18 14.550 INF [Steamworks.NET] Login ok.
2022-04-27T20:50:18 14.551 INF [EOS] Login
2022-04-27T20:50:18 14.748 INF AchievementManager: Received stats and achievements from Steam
2022-04-27T20:50:19 15.847 INF [EOS] Login succeeded, PUID: 0002603b35374a41b122855e0ffa0a18
2022-04-27T20:50:19 15.848 INF [EOS] Getting native user for 0002603b35374a41b122855e0ffa0a18
2022-04-27T20:50:19 15.851 INF [EOS] CopyIdToken result: Success
IndexOutOfRangeException: Index was outside the bounds of the array.
  at Archetypes.BuildUMA (Archetype _archetype, UMA.UMAData _umaData, SlotLibrary _slotLib, OverlayLibrary _overlayLib, Entity _entity, System.String _profileName, System.Boolean _showPreviewSlots, System.Boolean _useCustomColors, UnityEngine.Color hair, UnityEngine.Color eye, UnityEngine.Color skin, PlayerProfile _playerProfile) [0x00398] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at ArchetypePreviewUtility.buildUMAPreview () [0x001aa] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at ArchetypePreviewUtility.GeneratePreview (System.String _profileName) [0x0005d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiC_ArchetypePreviewWindow.OnOpen () [0x0001c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiController.OnOpen () [0x00017] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiController.OnOpen () [0x00017] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiC_ArchetypesWindowGroup.OnOpen () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiWindowGroup.OnOpen () [0x00006] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiC_OptionsProfiles.BtnConfirmCreate_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x000af] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at UIEventListener.OnClick () [0x0001c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessRelease(Boolean, Single)
UICamera:ProcessTouch(Boolean, Boolean)
UICamera:ProcessMouse()
UICamera:ProcessEvents()
UICamera:Update()

 

2022-04-27T20:51:25 81.919 ERR [XUi] Error while updating window group 'archetypes':
2022-04-27T20:51:25 81.920 EXC Object reference not set to an instance of an object
  at XUiC_ArchetypeDnaList.Update (System.Single _dt) [0x00118] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiController.Update (System.Single _dt) [0x0004f] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiC_ArchetypesWindowGroup.Update (System.Single _dt) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
XUi:OnUpdateDeltaTime(Single)
XUiUpdater:Update()
XUiUpdateHelper:LateUpdate()

 

2022-04-27T20:51:25 81.931 ERR [XUi] Error while updating window group 'archetypes':
2022-04-27T20:51:25 81.932 EXC Object reference not set to an instance of an object
  at XUiC_ArchetypeDnaList.Update (System.Single _dt) [0x00118] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiController.Update (System.Single _dt) [0x0004f] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUiC_ArchetypesWindowGroup.Update (System.Single _dt) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
XUi:OnUpdateDeltaTime(Single)
XUiUpdater:Update()
XUiUpdateHelper:LateUpdate()

 

......    and this just repeats over and over until I kill the game.

 

Any help is greatly appreciated!!!!
 

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Just a quick update..

 

I was able to get through that error by deleting the files using the launcher instead of just going through windows explorer. When I try to connect to my server, I get another error message. Does anyone recognize what this could be? It always happens right after I click OK on the MOTD and it goes to "creating player".

 

NullReferenceException: Object reference not set to an instance of an object
  at GameManager.PlayerId (System.Int32 _playerId, System.Int32 _teamNumber, PlayerDataFile _playerDataFile, System.Int32 _chunkViewDim) [0x0005d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at NetPackagePlayerId.ProcessPackage (World _world, GameManager _callbacks) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection, ClientInfo _clientInfo) [0x000c8] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 
  at ConnectionManager.Update () [0x000f6] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 

 

 

 

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I am also having this exact problem.  As soon as I try to make either a new player profile from the options menu or through creating a new game, I get infinite repeating errors of: EXC object reference not set to an instance of an object

 

I've done fresh installs and cleaned all game and player data using the launcher.

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12 hours ago, Biscuitmania said:

I am also having this exact problem.  As soon as I try to make either a new player profile from the options menu or through creating a new game, I get infinite repeating errors of: EXC object reference not set to an instance of an object

 

I've done fresh installs and cleaned all game and player data using the launcher.

We would need to see your log to see what precedes those errors. Copy your entire log and go to pastebin.com, paste the log there then post the created link here so someone can look at it.

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I'm also experiencing this bug...

At first I tried to join my friend's server and we followed all the fixes we could find online, then once I had cleared my Saves and SavesLocal folders I went into the options to create my new player profile, and the rest is pretty much history. Almost exactly the same error log aswell...

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16 minutes ago, SixBytes said:

Your error is a bit different. Your error is with archetypes…..hair color, hair style, etc. Two fixes that I would try…first verify integrity of game files and run that twice. Secondly, bring up the game launcher, select tools tab and click on cleaning. Check the boxes for game settings and player profile then click clean. See if that solves your problem. If not, post a copy of the newest log so we can see if there are any changes.

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1 hour ago, Star69 said:

Your error is a bit different. Your error is with archetypes…..hair color, hair style, etc. Two fixes that I would try…first verify integrity of game files and run that twice. Secondly, bring up the game launcher, select tools tab and click on cleaning. Check the boxes for game settings and player profile then click clean. See if that solves your problem. If not, post a copy of the newest log so we can see if there are any changes.

A full clean from the launcher seemed to have done the trick! Afterward I ran into a few other problems but I managed to fix them all thanks to the older forum posts.

I wasn't expecting a reply so soon so I do have to say thanks!

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