Cronosus Posted January 30, 2022 Share Posted January 30, 2022 (edited) Hello, i'm trying to fix mod with MI-17 helicopter, but got stuck with this error: 2022-01-31T00:56:26 111.520 WRN [GSM] GameSparks Not Initialized... NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at EntityVehicle.FixedUpdate () [0x00000] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.Update () [0x00134] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at EntityVehicle.Update () [0x00000] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 can anyone help me with it? i have no idea what the problem. its caused when i try to place helicopter ingane. thanks in advance Edited January 31, 2022 by Cronosus (see edit history) Link to comment Share on other sites More sharing options...
BFT2020 Posted January 30, 2022 Share Posted January 30, 2022 Something is wrong with the mod, but hard to help without seeing the mod code. Have you looked at how the other vehicles are coded throughout the xml files? That might point to where your error is at. Link to comment Share on other sites More sharing options...
Cronosus Posted January 30, 2022 Author Share Posted January 30, 2022 5 minutes ago, BFT2020 said: Something is wrong with the mod, but hard to help without seeing the mod code. Have you looked at how the other vehicles are coded throughout the xml files? That might point to where your error is at. yes i had. i basically checked every line and rewrote almost all, but still didnt find solution for this one here are xml files http://cronos.4fan.cz/mi17/ Link to comment Share on other sites More sharing options...
BFT2020 Posted January 30, 2022 Share Posted January 30, 2022 You have the assets loaded also? Meaning the actual MI-17 model for the game to render and you interface with? Also, bdubyah has an UH-60 modlet that you can also use to compare to https://gitlab.com/bdubyah/Mods---A20/-/tree/main/UH-60 I will look it over as I have time but hopefully someone with a lot more experience than me also takes a peek Link to comment Share on other sites More sharing options...
Cronosus Posted January 30, 2022 Author Share Posted January 30, 2022 (edited) original author publicized even unityasset, but i dont know how to work with it and ofcourse i have all files, it worked in A19, but in A20 it started to getting errors, some i fixed as i rewrited this mod, only this one error remains so i suspect its problem in model itself nvm, ill let original author to fix it Edited February 13, 2022 by Cronosus (see edit history) Link to comment Share on other sites More sharing options...
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