Pjazerlazer Posted January 18, 2022 Share Posted January 18, 2022 I seem to always have the issue of shooting at a zombie with an open shot only to ricochet off the hit box of my glider when they walk close to it. It's like they use my glider as Captain America's shield knowingly😔 Link to comment Share on other sites More sharing options...
JCrook1028 Posted January 18, 2022 Share Posted January 18, 2022 What's a glider? Co you mean the Gyrocopter? Link to comment Share on other sites More sharing options...
GlyphGryph Posted January 19, 2022 Share Posted January 19, 2022 This feels true of all vehicles (and a number of blocks as well), always need to make sure I park my bikes far enough away from a corpse I want to butcher or it will get chopped up in the process, but its definitely with the worse of the gyro because so much of its hitbox is competely empty air. Link to comment Share on other sites More sharing options...
Pjazerlazer Posted January 19, 2022 Author Share Posted January 19, 2022 20 hours ago, JCrook1028 said: What's a glider? Co you mean the Gyrocopter? Sorry yeah that's the vehicle. 40 minutes ago, GlyphGryph said: This feels true of all vehicles (and a number of blocks as well), always need to make sure I park my bikes far enough away from a corpse I want to butcher or it will get chopped up in the process, but its definitely with the worse of the gyro because so much of its hitbox is competely empty air. I literally just blew my vehicle up because a cha-cha line was moseying past my gyrocopter and my M60 clipped the hitbox a couple times. It walso sucks if you accidentally get caught on anything and need to free the vehicle because the tool will hit the vehicle and not the block associated with it Link to comment Share on other sites More sharing options...
GlyphGryph Posted January 19, 2022 Share Posted January 19, 2022 I suspect its because the "interact" hitbox is the same as the "attack" hit box (wouldn't be surprised if the game doesn't differentiate between them), and the vehicles have generous interact hitboxes and it wasn't really considered how well that would play with weapons. Link to comment Share on other sites More sharing options...
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